ActiveCount | CreativeSpore.PoolExtension.PoolBehaviour | |
CacheSize | CreativeSpore.PoolExtension.PoolBehaviour | |
Destroy(GameObject obj, float time=0f) (defined in CreativeSpore.PoolExtension.PoolBehaviour) | CreativeSpore.PoolExtension.PoolBehaviour | inline |
DestroyAll() | CreativeSpore.PoolExtension.PoolBehaviour | inline |
Initialize() (defined in CreativeSpore.PoolExtension.PoolBehaviour) | CreativeSpore.PoolExtension.PoolBehaviour | inline |
Instantiate(Vector3 position, Quaternion rotation=default(Quaternion), Transform parent=null, bool instantiateInWorldSpace=false) | CreativeSpore.PoolExtension.PoolBehaviour | inline |
Instantiate(Transform parent=null, bool instantiateInWorldSpace=false) (defined in CreativeSpore.PoolExtension.PoolBehaviour) | CreativeSpore.PoolExtension.PoolBehaviour | inline |
Instantiate(System.Type componentType, Transform parent=null, bool instantiateInWorldSpace=false) (defined in CreativeSpore.PoolExtension.PoolBehaviour) | CreativeSpore.PoolExtension.PoolBehaviour | inline |
Instantiate(System.Type componentType, Vector3 position, Quaternion rotation=default(Quaternion), Transform parent=null, bool instantiateInWorldSpace=false) (defined in CreativeSpore.PoolExtension.PoolBehaviour) | CreativeSpore.PoolExtension.PoolBehaviour | inline |
PreCacheInstances(int count) | CreativeSpore.PoolExtension.PoolBehaviour | inline |
Prefab | CreativeSpore.PoolExtension.PoolBehaviour | |
RemoveNullGameObjects(bool warningLogEnabled=true) | CreativeSpore.PoolExtension.PoolBehaviour | inline |
TryAddGameObjectToPool(GameObject obj) | CreativeSpore.PoolExtension.PoolBehaviour | inline |
TryDestroy(GameObject obj, float time=0f) (defined in CreativeSpore.PoolExtension.PoolBehaviour) | CreativeSpore.PoolExtension.PoolBehaviour | inline |