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DesignerDraggable | GetDesignerDraggableFromPosition (Vector2 pos, GameObject except, ref int index) |
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LayerMask | prefabLayers |
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List< GameObject > | prefabs |
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ScrollableList | choices |
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GameObject | objectMenu |
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Button | objectMenuDelete |
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Text | objectMenuCaption |
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Button | objectMenuPrev |
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Button | objectMenuNext |
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Dropdown | objectMenuList |
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Button | objectMenuColor |
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Dropdown | objectMenuTexture |
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Dropdown | objectMenuCollider |
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Slider | objectMenuDepth |
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Slider | objectMenuTilt |
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Slider | objectMenuScale |
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Toggle | objectMenuMirror |
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Dropdown | objectMenuMaterial |
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Button | objectMenuFlip |
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Button | objectMenuDuplicate |
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Button | objectMenuResetTransform |
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Text | objectMenuDepthLabel |
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Text | objectMenuTiltLabel |
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Text | objectMenuScaleLabel |
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GameObject | protoMenu |
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Slider | objectMenuMeshColorWidth |
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Slider | objectMenuMeshSizeDisplacement |
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Slider | objectMenuUVScaleX |
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Slider | objectMenuUVScaleY |
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Slider | objectMenuUVOffsetX |
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Slider | objectMenuUVOffsetY |
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Slider | settingsShowBackgrounds |
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Toggle | settingsShowBorders |
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Toggle | settingsShowColliders |
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GameObject | lines |
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The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Engine/Designer/DesignerPrefabs.cs