|
enum | DebugMode {
none
, outlines
, normals
, simpleDepth
,
depthCompression
, worldSpace
} |
|
|
float | depthSensitivity = 1 |
|
float | depthSensitivity2 = 1 |
|
float | normalsSensitivity = 1 |
|
DebugMode | debugMode = DebugMode.none |
|
Color | outlineColor = Color.black |
|
Shader | encodedDepthShader |
|
Shader | edgeDetectShader |
|
Camera | depthCapturingCamera |
|
Shader | edgeCombineShader |
|
Shader | normalsShader |
|
Camera | normalsCapturingCamera |
|
The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Plugins/OutlineToolkit/Script/EdgeDetect.cs