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Classes | Public Member Functions | Public Attributes | Properties | List of all members
EndGame Class Reference
Inheritance diagram for EndGame:
Teal.MonoSingleton< EndGame >

Classes

class  EndData
 
struct  MatchmakingPlayer
 
class  PlayerData
 
class  StatData
 
class  StatUI
 
class  TeamData
 

Public Member Functions

void Hide ()
 
void Show (MatchmakingPlayer[] players, string winnerName, int winnerTeam, int[] teamScores, bool useCaps, bool useReturns, bool useRanks)
 
bool Master_Sync (EndData end)
 

Public Attributes

bool ShowEndMatchStats = true
 
bool AutoShowEndGameStats = true
 
float AnimateSpeed = 1.5f
 
GameObject main
 
Transform mainPanel
 
Image panelImage
 
Text roomText
 
Text mapText
 
Text gamemodeText
 
Text scoreText
 
GameObject infoLabel
 
List< GameObject > teamPanels
 
GameObject statLabelEntry
 
Color defaultLabelColor
 
Color defaultValueColor = Color.yellow
 
Color defaultUpColor = Color.green
 
Color defaultDownColor = Color.red
 
string pausedInfoText = "WAITING FOR VOTE"
 
Scrollbar scrollbar
 

Properties

bool IsShowing [get]
 
- Properties inherited from Teal.MonoSingleton< EndGame >
static T Get [get]
 Returns the singleton instance.
 

Additional Inherited Members

- Static Protected Attributes inherited from Teal.MonoSingleton< EndGame >
static T _instance
 

The documentation for this class was generated from the following file: