|
void | Hide () |
|
void | Show (MatchmakingPlayer[] players, string winnerName, int winnerTeam, int[] teamScores, bool useCaps, bool useReturns, bool useRanks) |
|
bool | Master_Sync (EndData end) |
|
|
bool | ShowEndMatchStats = true |
|
bool | AutoShowEndGameStats = true |
|
float | AnimateSpeed = 1.5f |
|
GameObject | main |
|
Transform | mainPanel |
|
Image | panelImage |
|
Text | roomText |
|
Text | mapText |
|
Text | gamemodeText |
|
Text | scoreText |
|
GameObject | infoLabel |
|
List< GameObject > | teamPanels |
|
GameObject | statLabelEntry |
|
Color | defaultLabelColor |
|
Color | defaultValueColor = Color.yellow |
|
Color | defaultUpColor = Color.green |
|
Color | defaultDownColor = Color.red |
|
string | pausedInfoText = "WAITING FOR VOTE" |
|
Scrollbar | scrollbar |
|
|
bool | IsShowing [get] |
|
static T | Get [get] |
| Returns the singleton instance.
|
|
The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Engine/UI/InGame/EndGame.cs