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void | Hide () |
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void | Show (MatchmakingPlayer[] players, string winnerName, int winnerTeam, int[] teamScores, bool useCaps, bool useReturns, bool useRanks) |
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bool | Master_Sync (EndData end) |
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bool | ShowEndMatchStats = true |
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bool | AutoShowEndGameStats = true |
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float | AnimateSpeed = 1.5f |
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GameObject | main |
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Transform | mainPanel |
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Image | panelImage |
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Text | roomText |
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Text | mapText |
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Text | gamemodeText |
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Text | scoreText |
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GameObject | infoLabel |
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List< GameObject > | teamPanels |
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GameObject | statLabelEntry |
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Color | defaultLabelColor |
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Color | defaultValueColor = Color.yellow |
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Color | defaultUpColor = Color.green |
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Color | defaultDownColor = Color.red |
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string | pausedInfoText = "WAITING FOR VOTE" |
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Scrollbar | scrollbar |
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bool | IsShowing [get] |
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| static T | Get [get] |
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The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Engine/UI/InGame/EndGame.cs