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ExplosionsShaderColorGradient Class Reference
Inheritance diagram for ExplosionsShaderColorGradient:
Public Attributes
string
ShaderProperty
= "_TintColor"
int
MaterialID
= 0
Gradient
Color
= new Gradient()
float
TimeMultiplier
= 1
The documentation for this class was generated from the following file:
C:/Transhuman/S2/Assets/Standard Assets/Packages/3rd/KriptoFX/Explosions/Scripts/ExplosionsShaderColorGradient.cs
Generated by
1.9.6