|  | 
| void | NextScreen () | 
|  | 
| void | BackScreen () | 
|  | 
| virtual void | BeginTransition () | 
|  | 
| virtual void | EndTransition () | 
|  | 
| float | GetTransitionSecs () | 
|  | 
| void | PlaySoundEvent (string name) | 
|  | 
|  | 
| bool | skippable = false | 
|  | 
| bool | confirmable = false | 
|  | 
| bool | backable = false | 
|  | 
| string | nextScreen | 
|  | 
| string | backScreen | 
|  | 
| float | endAfterSecs = 0.0f | 
|  | 
| float | transitionSecs = 1.0f | 
|  | 
| float | animationSpeed = 1.0f | 
|  | 
| string | startAnimation = "Start" | 
|  | 
| string | endAnimation = "End" | 
|  | 
| bool | endTransitionStarted = false | 
|  | 
| float | timeStarted | 
|  | 
| FlowScreens | screens | 
|  | 
| UnityEvent | BeginTransitionStarted | 
|  | 
| UnityEvent | BeginTransitionEnded | 
|  | 
| UnityEvent | EndTransitionEnded | 
|  | 
|  | 
| virtual void | Start () | 
|  | 
| virtual void | OnEnable () | 
|  | 
| virtual void | OnDisable () | 
|  | 
| virtual void | Awake () | 
|  | 
| virtual void | Update () | 
|  | 
The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Engine/UI/Flow/FlowScreen.cs