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Static Public Member Functions | Static Public Attributes | List of all members
GameServerConfig Class Reference
Inheritance diagram for GameServerConfig:

Static Public Member Functions

static void Init ()
 

Static Public Attributes

static string Name = "Soldat 2 Dedicated Server"
 
static string Address = "0.0.0.0"
 
static ushort Port = 33073
 
static ushort WebSocketsPort = 0
 
static ushort WebSocketsRconPort = 0
 
static string CertificateName = ""
 
static string CertificatePassword = ""
 
static int CertificateProtocols = 4092
 
static string RconPassword = ""
 
static bool UseIPv6 = false
 
static float DefaultKickSecs = 60.0f * 60.0f
 
static byte MaxPlayers = 12
 
static bool VisibleInGamesList = true
 
static string GreetMessage = "Welcome! Be friendly, help newcomers and have fun!"
 
static string AdminPlayfabId = "checkyourserverlogsforyourplayfabid"
 
static bool SecurityChecks = true
 
static float TimeOutPlayersSecs = 90.0f
 
static int AutoShutdownAfterHours = 12
 
static int AutoShutdownAfterMatches = 50
 
static string ServerPassword = ""
 
static bool AllowTeamChanging = true
 
static bool EndMatchIfPlayersLeft = true
 
static bool UseBuiltInPatching = true
 
static bool RestartAfterPatching = true
 
static string UpdateURL = "https://update.thd.vg"
 
static string PatchURL = "https://dl.thd.vg"
 
static string MasterServerURL = "http://soldat2.com:33070"
 
static bool UsePlayFabMultiplayer = false
 

The documentation for this class was generated from the following file: