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This is the complete list of members for GifTexture, including all inherited members.
GetSprite() | GifTexture | inline |
GetSprite_OptimizeMemoryUsage(ref Texture2D refTexture2d) (defined in GifTexture) | GifTexture | inline |
GetTexture2D() | GifTexture | inline |
GifTexture(Color32[] colors, int width, int height, float delaySec, FilterMode filterMode, TextureWrapMode wrapMode) (defined in GifTexture) | GifTexture | inline |
GifTexture(Texture2D texture2d, float delaySec, bool optimizeMemoryUsgae=true) (defined in GifTexture) | GifTexture | inline |
GifTexture(Sprite sprite, float delaySec, bool optimizeMemoryUsgae=true) (defined in GifTexture) | GifTexture | inline |
m_Colors (defined in GifTexture) | GifTexture | |
m_delaySec (defined in GifTexture) | GifTexture | |
m_Height (defined in GifTexture) | GifTexture | |
m_Sprite (defined in GifTexture) | GifTexture | |
m_texture2d (defined in GifTexture) | GifTexture | |
m_Width (defined in GifTexture) | GifTexture | |
SetColorsToTexture2D(ref Texture2D refTexture2d) (defined in GifTexture) | GifTexture | inline |
SetDisplay(UnityEngine.UI.Image targetDisplay, ref Texture2D refTexture2d) | GifTexture | inline |
SetDisplay(RawImage targetDisplay, ref Texture2D refTexture2d) | GifTexture | inline |
SetDisplay(Renderer targetDisplay, ref Texture2D refTexture2d) | GifTexture | inline |