|
void | Begin (Nagger nagger) |
|
TMP_Text | AddKeyIndicator (GameObject go, string text, bool mouse, Action< UIFollow > update=null) |
|
void | RemoveIndicator (UIFollow ui) |
|
void | SetControls (Controls ctrls) |
|
|
NagType | type |
|
string | notification |
|
string | status |
|
Key | key = Key.Count |
|
string | keyName |
|
string | itemPrefab |
|
GameObject | item |
|
float | tooFarRadius = 8.0f |
|
float | indicatorRadius = 0.5f |
|
string | itemTag |
|
string | buttonCallback |
|
float | delaySecs = 0.66f |
|
float | endAfterSecs = 0f |
|
string | useParent |
|
string | setParent |
|
bool | began = false |
|
Controls | controls |
|
The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Engine/Standard/Tutorial/Nag.cs