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Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
RandomMap Class Reference
Inheritance diagram for RandomMap:

Public Types

enum  Method { Fit , Sprinkle }
 

Public Member Functions

void Generate ()
 
void Clear ()
 

Static Public Member Functions

static void GetRandomPrefab (GameObject[] list, out GameObject prefab, out Bounds bounds)
 

Public Attributes

GameObject[] prefabs
 
Method method
 
float minOffsetXMultiply = 1.0f
 
float maxOffsetXMultiply = 2.0f
 
float minOffsetYMultiply = 0.0f
 
float maxOffsetYMultiply = 1.0f
 
float minOffsetZMultiply = -0.15f
 
float maxOffsetZMultiply = 0.15f
 
int minMount = 0
 
int maxMount = 5
 
float rotationRange = 0
 
Vector3 rotation
 
Vector3 randomizeRotation
 
Vector3 scale
 
Vector3 randomizeScale
 
bool fitToHorizontalMapBound = true
 
int minGraphicsQuality = 0
 

The documentation for this class was generated from the following file: