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Rewired.Data.RewiredInputDataStore Member List

This is the complete list of members for Rewired.Data.RewiredInputDataStore, including all inherited members.

inputSettings (defined in Rewired.Data.RewiredInputDataStore)Rewired.Data.RewiredInputDataStore
IsEnabledRewired.Data.RewiredInputDataStore
Load()Rewired.Data.RewiredInputDataStoreinline
LoadControllerData(int playerId, ControllerType controllerType, int controllerId)Rewired.Data.RewiredInputDataStoreinline
LoadControllerData(ControllerType controllerType, int controllerId)Rewired.Data.RewiredInputDataStoreinline
LoadControllerMap(int playerId, ControllerIdentifier controllerIdentifier, int categoryId, int layoutId)Rewired.Data.RewiredInputDataStoreinline
LoadDataOnStartRewired.Data.RewiredInputDataStore
LoadInputBehavior(int playerId, int behaviorId)Rewired.Data.RewiredInputDataStoreinline
LoadJoystickAssignmentsRewired.Data.RewiredInputDataStore
LoadKeyboardAssignmentsRewired.Data.RewiredInputDataStore
LoadMouseAssignmentsRewired.Data.RewiredInputDataStore
LoadPlayerData(int playerId)Rewired.Data.RewiredInputDataStoreinline
OnControllerConnected(ControllerStatusChangedEventArgs args)Rewired.Data.RewiredInputDataStoreinlineprotected
OnControllerDisconnected(ControllerStatusChangedEventArgs args)Rewired.Data.RewiredInputDataStoreinlineprotected
OnControllerPreDisconnect(ControllerStatusChangedEventArgs args)Rewired.Data.RewiredInputDataStoreinlineprotected
OnInitialize()Rewired.Data.RewiredInputDataStoreinlineprotected
PlayerPrefsKeyPrefixRewired.Data.RewiredInputDataStore
prefs (defined in Rewired.Data.RewiredInputDataStore)Rewired.Data.RewiredInputDataStore
Save()Rewired.Data.RewiredInputDataStoreinline
SaveAll() (defined in Rewired.Data.RewiredInputDataStore)Rewired.Data.RewiredInputDataStoreinline
SaveControllerData(int playerId, ControllerType controllerType, int controllerId)Rewired.Data.RewiredInputDataStoreinline
SaveControllerData(ControllerType controllerType, int controllerId)Rewired.Data.RewiredInputDataStoreinline
SaveControllerMap(int playerId, ControllerMap controllerMap)Rewired.Data.RewiredInputDataStoreinline
SaveInputBehavior(int playerId, int behaviorId)Rewired.Data.RewiredInputDataStoreinline
SavePlayerData(int playerId)Rewired.Data.RewiredInputDataStoreinline