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Public Types | Public Member Functions | Public Attributes | List of all members
SelfAnimation Class Reference
Inheritance diagram for SelfAnimation:

Public Types

enum  SelfAnimType {
  None = 0 , Move , Rotate , Scale ,
  Move_RelativePosition
}
 

Public Member Functions

void SwitchAnimation ()
 
void SwitchAnimationRevert ()
 
void StartAnimation (float inDelay=0f)
 
void StartAnimationRevert (float inDelay=0f)
 

Public Attributes

SDemoControl m_Control = null
 
SelfAnimType m_SelfAnimType = SelfAnimType.None
 
SDemoAnimation.LoopType loop = SDemoAnimation.LoopType.None
 
Vector3 fromValue
 
Vector3 toValue
 
float time = 0.5f
 
float delay = 0f
 
float delay_Revert = 0f
 
bool executeAtStart = true
 
bool enableInitValue = false
 
bool destroyOnComplete = false
 
UnityEvent onComplete
 

The documentation for this class was generated from the following file: