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void | Show () |
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bool | Master_Sync (ushort playerId) |
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void | Receive_Sync (BitPacker packer) |
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float | AnimateSpeed = 1.5f |
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GameObject | main |
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Transform | mainPanel |
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Text | gamemodeText |
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Text | roomText |
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Text | mapText |
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Text | timeLimitText |
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Text | scoreLimitText |
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TMP_Text | greetText |
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Image | backdrop |
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Scrollbar | scrollbar |
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ScrollableList | modifiers |
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bool | IsShowing [get] |
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| static T | Get [get] |
| | Returns the singleton instance.
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The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Engine/UI/InGame/ServerGreet.cs