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SmoothSync Member List

This is the complete list of members for SmoothSync, including all inherited members.

addState(SmoothState state)SmoothSyncinline
angularVelocityBeforeReset (defined in SmoothSync)SmoothSync
approximateNetworkTimeOnOwnerSmoothSync
Awake()SmoothSyncinlineprotectedvirtual
childObjectSmoothSyncsSmoothSync
childObjectToSyncSmoothSync
controls (defined in StandardPump)StandardPump
debug (defined in SmoothSync)SmoothSync
DebugLog() (defined in Teal.PumpObject)Teal.PumpObjectinlinevirtual
Extrapolate (defined in SmoothSync)SmoothSyncstatic
extrapolatedLastFrameSmoothSync
extrapolationDistanceLimitSmoothSync
ExtrapolationMode enum nameSmoothSync
extrapolationModeSmoothSync
extrapolationTimeLimitSmoothSync
ForceState(Vector2 pos, Vector3 vel) (defined in SmoothSync)SmoothSyncinline
forceStateSendSmoothSync
ForceStateSendNext()SmoothSyncinline
getPosition()SmoothSyncinline
getRotation()SmoothSyncinline
getScale()SmoothSyncinline
hasChildObjectSmoothSync
hasRigidbodySmoothSync
hasRigidbody2DSmoothSync
Initialize() (defined in Teal.PumpObject)Teal.PumpObjectinlineprotected
interpolationBackTimeSmoothSyncstatic
isAngularVelocityCompressedSmoothSync
IsLocalAuthority() (defined in Teal.PumpObject)Teal.PumpObjectinlineprotectedvirtual
IsMine() (defined in Teal.PumpObject)Teal.PumpObjectinline
isMine (defined in Teal.PumpObject)Teal.PumpObject
isPositionCompressedSmoothSync
isRotationCompressedSmoothSync
isScaleCompressedSmoothSync
isSyncingXAngularVelocitySmoothSync
isSyncingXPositionSmoothSync
isSyncingXRotationSmoothSync
isSyncingXScaleSmoothSync
isSyncingXVelocitySmoothSync
isSyncingYAngularVelocitySmoothSync
isSyncingYPositionSmoothSync
isSyncingYRotationSmoothSync
isSyncingYScaleSmoothSync
isSyncingYVelocitySmoothSync
isSyncingZAngularVelocitySmoothSync
isSyncingZPositionSmoothSync
isSyncingZRotationSmoothSync
isSyncingZScaleSmoothSync
isSyncingZVelocitySmoothSync
isVelocityCompressedSmoothSync
item (defined in StandardPump)StandardPump
lastAngularVelocityWhenStateWasSentSmoothSync
lastGotState (defined in Teal.PumpObject)Teal.PumpObjectprotected
lastPositionWhenStateWasSentSmoothSync
lastRotationWhenStateWasSentSmoothSync
lastScaleWhenStateWasSentSmoothSync
lastTimeStateWasSentSmoothSync
lastVelocityWhenStateWasSentSmoothSync
latestReceivedAngularVelocitySmoothSync
latestReceivedVelocitySmoothSync
maxPositionDifferenceForVelocitySyncingSmoothSync
net (defined in Teal.PumpObject)Teal.PumpObject
OnDestroy() (defined in Teal.PumpObject)Teal.PumpObjectinlineprotectedvirtual
ownerId (defined in Teal.PumpObject)Teal.PumpObject
positionLerpSpeedSmoothSync
pumpObjects (defined in Teal.PumpObject)Teal.PumpObject
rbSmoothSync
rb2DSmoothSync
ReadPingCheck(BitPacker packer, bool isLocal) (defined in Teal.PumpObject)Teal.PumpObjectinlineprotected
realObjectToSyncSmoothSync
receivedPositionThresholdSmoothSync
receivedRotationThresholdSmoothSync
receivedStatesCounterSmoothSync
ReceivePump(BitPacker packer) (defined in SmoothSync)SmoothSyncinlinevirtual
ReceivePumps(BitPacker packer) (defined in Teal.PumpObject)Teal.PumpObjectinlinevirtual
relay (defined in Teal.PumpObject)Teal.PumpObject
resetRigidBodySmoothSync
rotationLerpSpeedSmoothSync
scaleLerpSpeedSmoothSync
sendAngularVelocitySmoothSync
sendAngularVelocityThresholdSmoothSync
sendAtPositionalRestMessageSmoothSync
sendAtRotationalRestMessageSmoothSync
sendPing (defined in SmoothSync)SmoothSync
sendPositionSmoothSync
sendPositionThresholdSmoothSync
SendPump(BitPacker packer) (defined in SmoothSync)SmoothSyncinlinevirtual
SendPumps(BitPacker packer) (defined in Teal.PumpObject)Teal.PumpObjectinlinevirtual
SendRate (defined in SmoothSync)SmoothSyncstatic
sendRotationSmoothSync
sendRotationThresholdSmoothSync
sendScaleSmoothSync
sendScaleThresholdSmoothSync
sendVelocitySmoothSync
sendVelocityThresholdSmoothSync
SetOwner(ushort id) (defined in Teal.PumpObject)Teal.PumpObjectinline
setPosition(Vector3 position, bool isTeleporting)SmoothSyncinline
setRotation(Quaternion rotation, bool isTeleporting)SmoothSyncinline
setScale(Vector3 scale, bool isTeleporting)SmoothSyncinline
setVelocityInsteadOfPositionOnNonOwnersSmoothSync
shouldSendAngularVelocity()SmoothSyncinline
shouldSendPosition()SmoothSyncinline
shouldSendRotation()SmoothSyncinline
shouldSendScale()SmoothSyncinline
shouldSendVelocity()SmoothSyncinline
snapPositionThresholdSmoothSync
snapRotationThresholdSmoothSync
snapScaleThresholdSmoothSync
snapTimeThresholdSmoothSync
standard (defined in StandardPump)StandardPump
Start() (defined in Teal.PumpObject)Teal.PumpObjectinlineprotectedvirtual
state (defined in Teal.PumpObject)Teal.PumpObjectprotected
stateBufferSmoothSync
stateCountSmoothSync
stateTimes (defined in Teal.PumpObject)Teal.PumpObjectprotected
stopLerping()SmoothSyncinline
syncAngularVelocitySmoothSync
syncIndexSmoothSync
SyncMode enum name (defined in SmoothSync)SmoothSync
syncPositionSmoothSync
syncRotationSmoothSync
syncScaleSmoothSync
syncVelocitySmoothSync
timeCorrectionSpeedSmoothSync
timeSinceCreated (defined in Teal.PumpObject)Teal.PumpObject
UpdateIsMine() (defined in StandardPump)StandardPumpinlinevirtual
useExtrapolationDistanceLimitSmoothSync
useExtrapolationTimeLimitSmoothSync
useLocalTransformOnlySmoothSync
UseSmoothSync (defined in SmoothSync)SmoothSyncstatic
validateState(SmoothState latestReceivedState, SmoothState latestValidatedState)SmoothSyncinlinestatic
validateStateDelegate(SmoothState receivedState, SmoothState latestVerifiedState)SmoothSync
validateStateMethodSmoothSync
velocityBeforeReset (defined in SmoothSync)SmoothSync
whenToUpdateTransformSmoothSync
WhenToUpdateTransform enum nameSmoothSync
WritePingCheck(BitPacker packer, bool isLocal) (defined in Teal.PumpObject)Teal.PumpObjectinlineprotected