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This is the complete list of members for StandardBullet, including all inherited members.
AddToBulletList(int bulletId) (defined in StandardBullet) | StandardBullet | inline |
aimPos (defined in StandardBullet) | StandardBullet | |
bulletId (defined in StandardBullet) | StandardBullet | |
bulletList (defined in StandardBullet) | StandardBullet | static |
clientSideCollisionEffectOnlyIfSure (defined in StandardBullet) | StandardBullet | |
damage (defined in StandardBullet) | StandardBullet | |
damageDropPercent (defined in StandardBullet) | StandardBullet | |
damageObject (defined in StandardBullet) | StandardBullet | |
damagePlayer (defined in StandardBullet) | StandardBullet | |
damageTiedToVelocity (defined in StandardBullet) | StandardBullet | |
Die() (defined in StandardBullet) | StandardBullet | inline |
dieOnStop (defined in StandardBullet) | StandardBullet | |
dropAfterDistanceScreenPercent (defined in StandardBullet) | StandardBullet | |
dropDampPercent (defined in StandardBullet) | StandardBullet | |
dropGravityScalePercent (defined in StandardBullet) | StandardBullet | |
droppingGradient (defined in StandardBullet) | StandardBullet | |
effectMask (defined in StandardBullet) | StandardBullet | |
explo (defined in StandardBullet) | StandardBullet | |
Extrapolate(float timeSecs) (defined in StandardBullet) | StandardBullet | inline |
flagforce (defined in StandardBullet) | StandardBullet | |
force (defined in StandardBullet) | StandardBullet | |
GetFromBulletList(int bulletId) (defined in StandardBullet) | StandardBullet | inlinestatic |
headModifier (defined in StandardBullet) | StandardBullet | |
knockOut (defined in StandardBullet) | StandardBullet | |
legsModifier (defined in StandardBullet) | StandardBullet | |
ManualStart() (defined in StandardBullet) | StandardBullet | inline |
net (defined in Modifiable) | Modifiable | |
noClientSideCollision (defined in StandardBullet) | StandardBullet | |
OnDie (defined in StandardBullet) | StandardBullet | |
OnImpact (defined in StandardBullet) | StandardBullet | |
onlyDead (defined in StandardBullet) | StandardBullet | |
OnStop (defined in StandardBullet) | StandardBullet | |
owner (defined in StandardBullet) | StandardBullet | |
ownerTeam (defined in StandardBullet) | StandardBullet | |
penetration (defined in StandardBullet) | StandardBullet | |
RemoveFromBulletList(int bulletId, Vector2 moveToPos, bool destroy) (defined in StandardBullet) | StandardBullet | inlinestatic |
renderers (defined in StandardBullet) | StandardBullet | |
ricochetCoef (defined in StandardBullet) | StandardBullet | |
startVelocity (defined in StandardBullet) | StandardBullet | |
syncDestroy (defined in StandardBullet) | StandardBullet | |
teamIgnoreLayer (defined in StandardBullet) | StandardBullet | |
timeOutSecs (defined in StandardBullet) | StandardBullet | |
torsoModifier (defined in StandardBullet) | StandardBullet | |
trail (defined in StandardBullet) | StandardBullet | |
trailTimeScale (defined in StandardBullet) | StandardBullet | |
trailWidthScale (defined in StandardBullet) | StandardBullet | |
upwardsPercent (defined in StandardBullet) | StandardBullet | |
Velocity (defined in StandardBullet) | StandardBullet | |
verlet (defined in StandardBullet) | StandardBullet |