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This is the complete list of members for StandardBullet, including all inherited members.
| AddToBulletList(int bulletId) (defined in StandardBullet) | StandardBullet | inline |
| aimPos (defined in StandardBullet) | StandardBullet | |
| bulletId (defined in StandardBullet) | StandardBullet | |
| bulletList (defined in StandardBullet) | StandardBullet | static |
| clientSideCollisionEffectOnlyIfSure (defined in StandardBullet) | StandardBullet | |
| damage (defined in StandardBullet) | StandardBullet | |
| damageDropPercent (defined in StandardBullet) | StandardBullet | |
| damageObject (defined in StandardBullet) | StandardBullet | |
| damagePlayer (defined in StandardBullet) | StandardBullet | |
| damageTiedToVelocity (defined in StandardBullet) | StandardBullet | |
| Die() (defined in StandardBullet) | StandardBullet | inline |
| dieOnStop (defined in StandardBullet) | StandardBullet | |
| dropAfterDistanceScreenPercent (defined in StandardBullet) | StandardBullet | |
| dropDampPercent (defined in StandardBullet) | StandardBullet | |
| dropGravityScalePercent (defined in StandardBullet) | StandardBullet | |
| droppingGradient (defined in StandardBullet) | StandardBullet | |
| effectMask (defined in StandardBullet) | StandardBullet | |
| explo (defined in StandardBullet) | StandardBullet | |
| Extrapolate(float timeSecs) (defined in StandardBullet) | StandardBullet | inline |
| flagforce (defined in StandardBullet) | StandardBullet | |
| force (defined in StandardBullet) | StandardBullet | |
| GetFromBulletList(int bulletId) (defined in StandardBullet) | StandardBullet | inlinestatic |
| headModifier (defined in StandardBullet) | StandardBullet | |
| knockOut (defined in StandardBullet) | StandardBullet | |
| legsModifier (defined in StandardBullet) | StandardBullet | |
| ManualStart() (defined in StandardBullet) | StandardBullet | inline |
| net (defined in Modifiable) | Modifiable | |
| noClientSideCollision (defined in StandardBullet) | StandardBullet | |
| OnDie (defined in StandardBullet) | StandardBullet | |
| OnImpact (defined in StandardBullet) | StandardBullet | |
| onlyDead (defined in StandardBullet) | StandardBullet | |
| OnStop (defined in StandardBullet) | StandardBullet | |
| owner (defined in StandardBullet) | StandardBullet | |
| ownerTeam (defined in StandardBullet) | StandardBullet | |
| penetration (defined in StandardBullet) | StandardBullet | |
| RemoveFromBulletList(int bulletId, Vector2 moveToPos, bool destroy) (defined in StandardBullet) | StandardBullet | inlinestatic |
| renderers (defined in StandardBullet) | StandardBullet | |
| ricochetCoef (defined in StandardBullet) | StandardBullet | |
| startVelocity (defined in StandardBullet) | StandardBullet | |
| syncDestroy (defined in StandardBullet) | StandardBullet | |
| teamIgnoreLayer (defined in StandardBullet) | StandardBullet | |
| timeOutSecs (defined in StandardBullet) | StandardBullet | |
| torsoModifier (defined in StandardBullet) | StandardBullet | |
| trail (defined in StandardBullet) | StandardBullet | |
| trailTimeScale (defined in StandardBullet) | StandardBullet | |
| trailWidthScale (defined in StandardBullet) | StandardBullet | |
| upwardsPercent (defined in StandardBullet) | StandardBullet | |
| Velocity (defined in StandardBullet) | StandardBullet | |
| verlet (defined in StandardBullet) | StandardBullet |