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StandardBullet Member List

This is the complete list of members for StandardBullet, including all inherited members.

AddToBulletList(int bulletId) (defined in StandardBullet)StandardBulletinline
aimPos (defined in StandardBullet)StandardBullet
bulletId (defined in StandardBullet)StandardBullet
bulletList (defined in StandardBullet)StandardBulletstatic
clientSideCollisionEffectOnlyIfSure (defined in StandardBullet)StandardBullet
damage (defined in StandardBullet)StandardBullet
damageDropPercent (defined in StandardBullet)StandardBullet
damageObject (defined in StandardBullet)StandardBullet
damagePlayer (defined in StandardBullet)StandardBullet
damageTiedToVelocity (defined in StandardBullet)StandardBullet
Die() (defined in StandardBullet)StandardBulletinline
dieOnStop (defined in StandardBullet)StandardBullet
dropAfterDistanceScreenPercent (defined in StandardBullet)StandardBullet
dropDampPercent (defined in StandardBullet)StandardBullet
dropGravityScalePercent (defined in StandardBullet)StandardBullet
droppingGradient (defined in StandardBullet)StandardBullet
effectMask (defined in StandardBullet)StandardBullet
explo (defined in StandardBullet)StandardBullet
Extrapolate(float timeSecs) (defined in StandardBullet)StandardBulletinline
flagforce (defined in StandardBullet)StandardBullet
force (defined in StandardBullet)StandardBullet
GetFromBulletList(int bulletId) (defined in StandardBullet)StandardBulletinlinestatic
headModifier (defined in StandardBullet)StandardBullet
knockOut (defined in StandardBullet)StandardBullet
legsModifier (defined in StandardBullet)StandardBullet
ManualStart() (defined in StandardBullet)StandardBulletinline
net (defined in Modifiable)Modifiable
noClientSideCollision (defined in StandardBullet)StandardBullet
OnDie (defined in StandardBullet)StandardBullet
OnImpact (defined in StandardBullet)StandardBullet
onlyDead (defined in StandardBullet)StandardBullet
OnStop (defined in StandardBullet)StandardBullet
owner (defined in StandardBullet)StandardBullet
ownerTeam (defined in StandardBullet)StandardBullet
penetration (defined in StandardBullet)StandardBullet
RemoveFromBulletList(int bulletId, Vector2 moveToPos, bool destroy) (defined in StandardBullet)StandardBulletinlinestatic
renderers (defined in StandardBullet)StandardBullet
ricochetCoef (defined in StandardBullet)StandardBullet
startVelocity (defined in StandardBullet)StandardBullet
syncDestroy (defined in StandardBullet)StandardBullet
teamIgnoreLayer (defined in StandardBullet)StandardBullet
timeOutSecs (defined in StandardBullet)StandardBullet
torsoModifier (defined in StandardBullet)StandardBullet
trail (defined in StandardBullet)StandardBullet
trailTimeScale (defined in StandardBullet)StandardBullet
trailWidthScale (defined in StandardBullet)StandardBullet
upwardsPercent (defined in StandardBullet)StandardBullet
Velocity (defined in StandardBullet)StandardBullet
verlet (defined in StandardBullet)StandardBullet