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My Project
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Public Attributes | |
| MeleeType | type |
| LayerMask | collisionLayer |
| ObscuredFloat | attackSecs |
| ObscuredFloat | recoverySecs |
| ObscuredFloat | distance |
| ObscuredFloat | damage |
| ObscuredFloat | velocityDamage |
| ObscuredFloat | force |
| ObscuredBool | penetrate |
| ObscuredFloat | velocityKnockOut |
| ObscuredFloat | upwardsPercent |
| ObscuredFloat | throwVelocity |
| ObscuredFloat | throwArc |
| ObscuredFloat | throwSpin |
| ObscuredFloat | overheatTime |
| ObscuredFloat | overheatCooldown |
| Key | hit1Key |
| Key | hit2Key |
| string | sparSound |
| string | hitSound |
| string | hitGostekSound |
| string | runningSound |
| string | endSound |
| string | idleSound |
| string | drawSound |