My Project
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Public Attributes | |
MeleeType | type |
LayerMask | collisionLayer |
ObscuredFloat | attackSecs |
ObscuredFloat | recoverySecs |
ObscuredFloat | distance |
ObscuredFloat | damage |
ObscuredFloat | velocityDamage |
ObscuredFloat | force |
ObscuredBool | penetrate |
ObscuredFloat | velocityKnockOut |
ObscuredFloat | upwardsPercent |
ObscuredFloat | throwVelocity |
ObscuredFloat | throwArc |
ObscuredFloat | throwSpin |
ObscuredFloat | overheatTime |
ObscuredFloat | overheatCooldown |
Key | hit1Key |
Key | hit2Key |
string | sparSound |
string | hitSound |
string | hitGostekSound |
string | runningSound |
string | endSound |
string | idleSound |
string | drawSound |