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    My Project
    
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Public Attributes | |
| MeleeType | type | 
| LayerMask | collisionLayer | 
| ObscuredFloat | attackSecs | 
| ObscuredFloat | recoverySecs | 
| ObscuredFloat | distance | 
| ObscuredFloat | damage | 
| ObscuredFloat | velocityDamage | 
| ObscuredFloat | force | 
| ObscuredBool | penetrate | 
| ObscuredFloat | velocityKnockOut | 
| ObscuredFloat | upwardsPercent | 
| ObscuredFloat | throwVelocity | 
| ObscuredFloat | throwArc | 
| ObscuredFloat | throwSpin | 
| ObscuredFloat | overheatTime | 
| ObscuredFloat | overheatCooldown | 
| Key | hit1Key | 
| Key | hit2Key | 
| string | sparSound | 
| string | hitSound | 
| string | hitGostekSound | 
| string | runningSound | 
| string | endSound | 
| string | idleSound | 
| string | drawSound |