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bool | IsSuccess () |
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bool | HasCSharpScripts () |
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bool | HasMonoBehaviourAssetsThatNeedReverting () |
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void | ObfuscateIfNeeded () |
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void | ObfuscateAssets (BuildTarget buildTarget, string pathToBuildProject) |
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Handles obfuscation calls for a Unity project and controls restoration of backed up files.
The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Engine/Plugins/Editor/Beebyte/Obfuscator/Project.cs