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Public Member Functions | Public Attributes | List of all members
CameraSettings Class Reference
Inheritance diagram for CameraSettings:
ClientSettingsComponent

Public Member Functions

override void Create ()
 
override void Apply ()
 
abstract void Create ()
 
abstract void Apply ()
 

Public Attributes

float globalShakeScale = 0.05f
 
float followLerp = 0.5f
 
float zDistance = 1800.0f
 
Vector2 aimScreenScale = Vector2.one
 
Vector2 AimDistanceScale = Vector2.one
 
Vector3 positionOffset
 
Vector3 rotationOffset
 
float defaultPlayFieldOfView = 2.0f
 
float minPlayFieldOfView = 0.1f
 
float maxPlayFieldOfView = 9.0f
 
float FOVAddBasedOnDistanceFactor = 1.0f
 
float FOVChangeSpeedFactor = 0.3f
 
float heightRotationFactor = 0.05f
 
float heightRotationHeight = 0.0f
 
bool keepInBoundsLeft = true
 
bool keepInBoundsRight = true
 
bool keepInBoundsTop = true
 
bool keepInBoundsBottom = true
 
float spectatorLerp = 0.02f
 
float spectatorFieldOfView = 17
 
float spectatorRotateFactor = 0.13f
 

Member Function Documentation

◆ Apply()

override void CameraSettings.Apply ( )
inlinevirtual

◆ Create()

override void CameraSettings.Create ( )
inlinevirtual

The documentation for this class was generated from the following file: