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override void | Create () |
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override void | Apply () |
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abstract void | Create () |
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abstract void | Apply () |
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float | globalShakeScale = 0.05f |
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float | followLerp = 0.5f |
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float | zDistance = 1800.0f |
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Vector2 | aimScreenScale = Vector2.one |
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Vector2 | AimDistanceScale = Vector2.one |
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Vector3 | positionOffset |
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Vector3 | rotationOffset |
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float | defaultPlayFieldOfView = 2.0f |
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float | minPlayFieldOfView = 0.1f |
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float | maxPlayFieldOfView = 9.0f |
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float | FOVAddBasedOnDistanceFactor = 1.0f |
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float | FOVChangeSpeedFactor = 0.3f |
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float | heightRotationFactor = 0.05f |
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float | heightRotationHeight = 0.0f |
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bool | keepInBoundsLeft = true |
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bool | keepInBoundsRight = true |
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bool | keepInBoundsTop = true |
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bool | keepInBoundsBottom = true |
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float | spectatorLerp = 0.02f |
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float | spectatorFieldOfView = 17 |
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float | spectatorRotateFactor = 0.13f |
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◆ Apply()
override void CameraSettings.Apply |
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inlinevirtual |
◆ Create()
override void CameraSettings.Create |
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inlinevirtual |
The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Engine/Settings/Client/CameraSettings.cs