|
void | Activate (bool on) |
|
bool | IsActive () |
|
bool | IsVisible () |
|
void | Close () |
|
void | ReportIssue () |
|
void | TakeScreenshotButton () |
|
IEnumerator | TakeScreenshotRoutine () |
|
void | OpenPainter (int screenshotIndex) |
|
void | UpdateUITexture () |
|
void | PauseGame (bool on) |
|
void | RemoveScreenshot (int screenshotIndex) |
|
|
KeyCode | key = KeyCode.F7 |
|
bool | pauseGameOnActive = true |
|
Canvas | canvas |
|
InputField | inputTitle |
|
InputField | inputDescription |
|
Dropdown | reportOptionsDropDown |
|
Painter | painter |
|
List< RawImage > | screenshotSlots |
|
GameObject | tool |
|
GameObject | infoBox |
|
Text | info |
|
Button | sendButton |
|
GUIStyle | style |
|
|
override void | Awake () |
|
virtual void | Awake () |
|
|
static T | _instance |
|
static T | Instance [get] |
|
◆ Awake()
override void DG.TrelloReporter.Awake |
( |
| ) |
|
|
inlineprotectedvirtual |
The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Engine/Integrations/BugReporter/TrelloReporter.cs