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void | Activate (bool on) |
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bool | IsActive () |
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bool | IsVisible () |
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void | Close () |
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void | ReportIssue () |
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void | TakeScreenshotButton () |
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IEnumerator | TakeScreenshotRoutine () |
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void | OpenPainter (int screenshotIndex) |
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void | UpdateUITexture () |
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void | PauseGame (bool on) |
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void | RemoveScreenshot (int screenshotIndex) |
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KeyCode | key = KeyCode.F7 |
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bool | pauseGameOnActive = true |
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Canvas | canvas |
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InputField | inputTitle |
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InputField | inputDescription |
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Dropdown | reportOptionsDropDown |
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Painter | painter |
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List< RawImage > | screenshotSlots |
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GameObject | tool |
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GameObject | infoBox |
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Text | info |
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Button | sendButton |
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GUIStyle | style |
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| override void | Awake () |
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virtual void | Awake () |
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static T | _instance |
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| static T | Instance [get] |
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◆ Awake()
| override void DG.TrelloReporter.Awake |
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inlineprotectedvirtual |
The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Engine/Integrations/BugReporter/TrelloReporter.cs