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void | StartLooking () |
| Enable free looking.
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void | StopLooking () |
| Disable free looking.
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virtual void | Set () |
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void | UpdateForegroundCamera () |
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Vector3 | GetWorldPlanePosition () |
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void | SetListenerOnCamera () |
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float | posLerp = 0.02f |
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float | rotLerp = 0.01f |
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float | fovLerp = 0.02f |
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float | movementSpeed = 10f |
| Normal speed of camera movement.
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float | fastMovementSpeed = 100f |
| Speed of camera movement when shift is held down,.
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float | freeLookSensitivity = 3f |
| Sensitivity for free look.
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float | zoomSensitivity = 10f |
| Amount to zoom the camera when using the mouse wheel.
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float | fastZoomSensitivity = 50f |
| Amount to zoom the camera when using the mouse wheel (fast mode).
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bool | locked = false |
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Camera | cam |
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AudioListener | listener |
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float | listenerDistance = 20.0f |
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Camera | foregroundCam |
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float | foregroundOffset = 1.0f |
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bool | keepInBoundsLeft |
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bool | keepInBoundsRight |
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bool | keepInBoundsTop |
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bool | keepInBoundsBottom |
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bool | outOfFocus |
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float | lowerBoundAdjust = 10.0f |
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float | upperBoundAdjust = 0.0f |
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float | leftBoundAdjust = 1.0f |
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float | rightBoundAdjust = 1.0f |
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bool | restoreTransform = false |
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override void | OnEnable () |
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override void | OnDisable () |
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virtual void | Awake () |
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void | LateUpdate () |
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Vector3 | KeepInsideBounds (Vector3 pos) |
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void | SetListener (Transform parent, Vector3 listenerPos, float listenerDistance) |
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virtual void | OnEnable () |
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virtual void | OnDisable () |
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virtual void | OnApplicationFocus (bool hasFocus) |
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bool | overrideKeepInBounds |
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Vector3 | defaultPos |
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Vector3 | thisPos |
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Quaternion | defaultRot |
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Quaternion | thisRot |
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float | defaultZoom |
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float | thisZoom |
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CameraController | controller |
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◆ OnDisable()
override void Free3DCamera.OnDisable |
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inlineprotectedvirtual |
◆ OnEnable()
override void Free3DCamera.OnEnable |
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inlineprotectedvirtual |
The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Engine/Camera/Free3DCamera.cs