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This is the complete list of members for GameCamera, including all inherited members.
| aimCenterVector (defined in GameCamera) | GameCamera | |
| aimDistanceScale (defined in GameCamera) | GameCamera | |
| aimScreenScale (defined in GameCamera) | GameCamera | |
| aimVector (defined in GameCamera) | GameCamera | |
| Awake() (defined in GameCamera) | GameCamera | inlineprotectedvirtual |
| cam (defined in BaseCamera) | BaseCamera | |
| CancelPosition() (defined in GameCamera) | GameCamera | inline |
| clipPlaneSpan (defined in GameCamera) | GameCamera | |
| controller (defined in BaseCamera) | BaseCamera | protected |
| cursor (defined in GameCamera) | GameCamera | |
| defaultPlayFieldOfView (defined in GameCamera) | GameCamera | |
| defaultPos (defined in BaseCamera) | BaseCamera | protected |
| defaultRot (defined in BaseCamera) | BaseCamera | protected |
| defaultZoom (defined in BaseCamera) | BaseCamera | protected |
| destination (defined in GameCamera) | GameCamera | |
| DropShakeEffects() (defined in GameCamera) | GameCamera | inline |
| enableSpectatorControls (defined in GameCamera) | GameCamera | |
| FarAway() (defined in GameCamera) | GameCamera | inline |
| Flash(Color color, float dropRate=0.1f) (defined in GameCamera) | GameCamera | inline |
| followIfOnUI (defined in GameCamera) | GameCamera | |
| followLerp (defined in GameCamera) | GameCamera | |
| foregroundCam (defined in BaseCamera) | BaseCamera | |
| foregroundOffset (defined in BaseCamera) | BaseCamera | |
| FOVAddBasedOnDistanceFactor (defined in GameCamera) | GameCamera | |
| FOVChangeSpeedFactor (defined in GameCamera) | GameCamera | |
| furtherOutCoef (defined in GameCamera) | GameCamera | |
| furtherOutRadius (defined in GameCamera) | GameCamera | |
| Get (defined in GameCamera) | GameCamera | static |
| GetSpectatorCamPos() (defined in GameCamera) | GameCamera | inline |
| GetWorldPlanePosition() (defined in BaseCamera) | BaseCamera | inline |
| globalShakeScale (defined in GameCamera) | GameCamera | |
| heightRotationFactor (defined in GameCamera) | GameCamera | |
| heightRotationHeight (defined in GameCamera) | GameCamera | |
| IsCursorOnScreenEdge(float activateScreenMarginX, float activateScreenMarginY) (defined in GameCamera) | GameCamera | inline |
| IsEnabled() (defined in GameCamera) | GameCamera | inlinestatic |
| keepInBoundsBottom (defined in BaseCamera) | BaseCamera | |
| keepInBoundsLeft (defined in BaseCamera) | BaseCamera | |
| keepInBoundsRight (defined in BaseCamera) | BaseCamera | |
| keepInBoundsTop (defined in BaseCamera) | BaseCamera | |
| KeepInsideBounds(Vector3 pos) (defined in BaseCamera) | BaseCamera | inlineprotected |
| LateUpdate() (defined in BaseCamera) | BaseCamera | inlineprotected |
| leftBoundAdjust (defined in BaseCamera) | BaseCamera | |
| listener (defined in BaseCamera) | BaseCamera | |
| listenerDistance (defined in BaseCamera) | BaseCamera | |
| lowerBoundAdjust (defined in BaseCamera) | BaseCamera | |
| maxPlayFieldOfView (defined in GameCamera) | GameCamera | |
| minPlayFieldOfView (defined in GameCamera) | GameCamera | |
| MoveToPosition(Vector3 pos) (defined in GameCamera) | GameCamera | inline |
| OnApplicationFocus(bool hasFocus) (defined in BaseCamera) | BaseCamera | inlineprotectedvirtual |
| OnDisable() (defined in BaseCamera) | BaseCamera | inlineprotectedvirtual |
| OnEnable() (defined in BaseCamera) | BaseCamera | inlineprotectedvirtual |
| outOfFocus (defined in BaseCamera) | BaseCamera | |
| overrideKeepInBounds (defined in BaseCamera) | BaseCamera | protected |
| positionOffset (defined in GameCamera) | GameCamera | |
| restoreTransform (defined in BaseCamera) | BaseCamera | |
| rightBoundAdjust (defined in BaseCamera) | BaseCamera | |
| rotationOffset (defined in GameCamera) | GameCamera | |
| rotationSpeed (defined in GameCamera) | GameCamera | |
| rotationSpeedFactor (defined in GameCamera) | GameCamera | |
| screenFlash (defined in GameCamera) | GameCamera | |
| Set() (defined in BaseCamera) | BaseCamera | inlinevirtual |
| SetListener(Transform parent, Vector3 listenerPos, float listenerDistance) (defined in BaseCamera) | BaseCamera | inlineprotected |
| SetListenerOnCamera() (defined in BaseCamera) | BaseCamera | inline |
| SetSpectator(bool on) (defined in GameCamera) | GameCamera | inline |
| SetTargetFOV(float fov) (defined in GameCamera) | GameCamera | inline |
| Shake(Vector3 pos, Vector2 direction, float magnitude) (defined in GameCamera) | GameCamera | inline |
| shakeAngleScale (defined in GameCamera) | GameCamera | |
| shakeCamDistanceScale (defined in GameCamera) | GameCamera | |
| shakeDropFactor (defined in GameCamera) | GameCamera | |
| shakeScale (defined in GameCamera) | GameCamera | |
| shakeVector (defined in GameCamera) | GameCamera | |
| specatorListenerDistance (defined in GameCamera) | GameCamera | |
| spectatorFieldOfView (defined in GameCamera) | GameCamera | |
| spectatorLerp (defined in GameCamera) | GameCamera | |
| spectatorMoveSpeed (defined in GameCamera) | GameCamera | |
| spectatorRotateFactor (defined in GameCamera) | GameCamera | |
| spectatorText (defined in GameCamera) | GameCamera | |
| spectatorTilt (defined in GameCamera) | GameCamera | |
| spectatorWhenDead (defined in GameCamera) | GameCamera | |
| startFieldOfView (defined in GameCamera) | GameCamera | |
| Target (defined in GameCamera) | GameCamera | |
| thisPos (defined in BaseCamera) | BaseCamera | protected |
| thisRot (defined in BaseCamera) | BaseCamera | protected |
| thisZoom (defined in BaseCamera) | BaseCamera | protected |
| UpdateClipPlanes(Camera c) (defined in GameCamera) | GameCamera | inline |
| UpdateForegroundCamera() (defined in BaseCamera) | BaseCamera | inline |
| upperBoundAdjust (defined in BaseCamera) | BaseCamera | |
| userSpectatorFieldOfView (defined in GameCamera) | GameCamera | |
| worldScreenWidth (defined in GameCamera) | GameCamera | static |
| ZDistance (defined in GameCamera) | GameCamera | |
| zShakeScale (defined in GameCamera) | GameCamera |