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GameMenuSettings Class Reference
Inheritance diagram for GameMenuSettings:
Teal.MonoSingleton< GameMenuSettings >

Public Member Functions

void Show (bool showbg)
 
void Hide ()
 
void Show (GameObject inspect, bool showbg)
 

Public Attributes

RuntimeInspector inspector
 
GameObject holder
 
bool expanded
 

Properties

bool IsShowing [get]
 
- Properties inherited from Teal.MonoSingleton< GameMenuSettings >
static T Get [get]
 Returns the singleton instance.
 

Additional Inherited Members

- Static Protected Attributes inherited from Teal.MonoSingleton< GameMenuSettings >
static T _instance
 

The documentation for this class was generated from the following file: