My Project
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Public Member Functions | |
void | Glow () |
void | GlowFor (float secs) |
void | GlowFor (Color color, float secs) |
void | Unglow () |
Static Public Member Functions | |
static void | SetObjectGlow (GameObject go, float glowFor) |
static void | SetObjectGlow (GameObject go, Color color, float glowFor=0.15f) |
Public Attributes | |
Color | GlowColor = Color.green |
float | LerpFactor = 10 |
bool | auto |
bool | glowWhole = false |
float | maxOpacity = 0.06f |
Renderer[] | renderers |
Properties | |
Color | CurrentColor [get] |
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NetworkObject | net [get] |