|
override void | Create () |
|
override void | Apply () |
|
void | UpdateSettings (Camera cam) |
|
void | SetDecorative (bool on) |
|
void | SetDetailedBackgrounds (bool on) |
|
void | FindObjects () |
|
float | GetBackgroundDarken () |
|
abstract void | Create () |
|
abstract void | Apply () |
|
|
Category | generalCategory = "Screen" |
|
FullScreenMode | fullscreenMode = FullScreenMode.FullScreenWindow |
|
Resolution | resolution |
|
bool | VSync = false |
|
Category | performanceCategory = "Advanced" |
|
int | Quality = 4 |
|
bool | Shadows = true |
|
bool | BackgroundShadows = false |
|
bool | WaterReflections = true |
|
bool | Bloom = false |
|
bool | DepthOfField = true |
|
bool | DetailedPolygons = true |
|
bool | DetailedBackgrounds = true |
|
bool | DecorativeParticles = true |
|
float | ParticleLimitScale = 1f |
|
bool | AntiAliasing = true |
|
bool | Vignette = true |
|
bool | ColorGrading = true |
|
bool | Sharpen = false |
|
bool | Fog = true |
|
bool | DecorativeDecals = false |
|
bool | Ragdolls = true |
|
bool | SimulateHair = true |
|
bool | GifRecording = true |
|
bool | Physics3DInterpolation = true |
|
int | TargetFrameRate = -1 |
|
Category | customizationCategory = "Customization" |
|
float | BackgroundDesaturation = 0.0f |
|
float | BackgroundDarken = 0.0f |
|
float | ForegroundDesaturation = 0.0f |
|
float | ForegroundDarken = 0.0f |
|
bool | ForceBackgroundColor = false |
|
Color | BackgroundColor = new Color(0.42f, 0.53f, 0.46f, 1f) |
|
LayerMask | backgroundLayer = 131072 |
|
LayerMask | vistasLayer = 131072 |
|
LayerMask | watersLayer = 131072 |
|
Transform | voxelBackgrounds |
|
◆ Apply()
override void GraphicSettings.Apply |
( |
| ) |
|
|
inlinevirtual |
◆ Create()
override void GraphicSettings.Create |
( |
| ) |
|
|
inlinevirtual |
The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Engine/Settings/Client/GraphicSettings.cs