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This is the complete list of members for HumanBrain, including all inherited members.
| AIMDISPERSION (defined in HumanBrain) | HumanBrain | static |
| aimDispersion (defined in HumanBrain) | HumanBrain | |
| bot (defined in HumanBrain) | HumanBrain | |
| bowDistance (defined in HumanBrain) | HumanBrain | |
| brain (defined in HumanBrain) | HumanBrain | |
| col (defined in HumanBrain) | HumanBrain | |
| decisions (defined in HumanBrain) | HumanBrain | |
| GetCurrentWaypoint() (defined in HumanBrain) | HumanBrain | inline |
| GetGunAim(Vector2 target) (defined in HumanBrain) | HumanBrain | inline |
| GetMeleeAim(Vector2 target) (defined in HumanBrain) | HumanBrain | inline |
| GetMeleeDistance() (defined in HumanBrain) | HumanBrain | inline |
| GetTargetWaypoint() (defined in HumanBrain) | HumanBrain | inline |
| gostekGrenade (defined in HumanBrain) | HumanBrain | |
| gostekMelee (defined in HumanBrain) | HumanBrain | |
| gostekPickup (defined in HumanBrain) | HumanBrain | |
| gostekWeapon (defined in HumanBrain) | HumanBrain | |
| IsStuckAndNotLandingHits(float secs, float startTime, GameObject target) (defined in HumanBrain) | HumanBrain | inline |
| LerpAim(Vector2 target) (defined in HumanBrain) | HumanBrain | inline |
| meleeDistance (defined in HumanBrain) | HumanBrain | |
| movement (defined in HumanBrain) | HumanBrain | |
| navActions (defined in HumanBrain) | HumanBrain | |
| navigate (defined in HumanBrain) | HumanBrain | |
| net (defined in Modifiable) | Modifiable | |
| REACTIONTIMESECS (defined in HumanBrain) | HumanBrain | static |
| reactionTimeSecs (defined in HumanBrain) | HumanBrain | |
| search (defined in HumanBrain) | HumanBrain | |
| ShootEnemy(HumanDecision decision) (defined in HumanBrain) | HumanBrain | inline |