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This is the complete list of members for ImpactData, including all inherited members.
| bulletId (defined in ImpactData) | ImpactData | |
| damage (defined in ImpactData) | ImpactData | |
| damageObject (defined in ImpactData) | ImpactData | |
| damageOwner (defined in ImpactData) | ImpactData | |
| effectMask (defined in ImpactData) | ImpactData | |
| force (defined in ImpactData) | ImpactData | |
| hit (defined in ImpactData) | ImpactData | |
| hitData (defined in ImpactData) | ImpactData | |
| hitter (defined in ImpactData) | ImpactData | |
| ImpactData(GameObject hit, GameObject hitter, Vector2 position, Vector2 normal, Vector2 velocity, float damage, float force, Player damageOwner, NetworkObject damageObject, bool penetrate, ImpactEffectMask effectMask) (defined in ImpactData) | ImpactData | inline |
| normal (defined in ImpactData) | ImpactData | |
| penetrate (defined in ImpactData) | ImpactData | |
| position (defined in ImpactData) | ImpactData | |
| velocity (defined in ImpactData) | ImpactData |