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This is the complete list of members for ImpactData, including all inherited members.
bulletId (defined in ImpactData) | ImpactData | |
damage (defined in ImpactData) | ImpactData | |
damageObject (defined in ImpactData) | ImpactData | |
damageOwner (defined in ImpactData) | ImpactData | |
effectMask (defined in ImpactData) | ImpactData | |
force (defined in ImpactData) | ImpactData | |
hit (defined in ImpactData) | ImpactData | |
hitData (defined in ImpactData) | ImpactData | |
hitter (defined in ImpactData) | ImpactData | |
ImpactData(GameObject hit, GameObject hitter, Vector2 position, Vector2 normal, Vector2 velocity, float damage, float force, Player damageOwner, NetworkObject damageObject, bool penetrate, ImpactEffectMask effectMask) (defined in ImpactData) | ImpactData | inline |
normal (defined in ImpactData) | ImpactData | |
penetrate (defined in ImpactData) | ImpactData | |
position (defined in ImpactData) | ImpactData | |
velocity (defined in ImpactData) | ImpactData |