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My Project
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Classes | |
| class | InGameButton |
Public Member Functions | |
| InGameButton | AddButton (Transform parent, Vector2 offset, string name, string label, UnityAction clickCallback, Sprite spriteIcon, GameObject prefab=null) |
| bool | RemoveButton (InGameButton button) |
Public Attributes | |
| RectTransform | root |
| RectTransform | buttonsRoot |
| RectTransform | roomsRoot |
| GameObject | buttonPrefab |
| List< InGameButton > | buttons = new List<InGameButton>() |
Static Public Attributes | |
| static InGameUI | instance |