My Project
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Classes | |
class | InGameButton |
Public Member Functions | |
InGameButton | AddButton (Transform parent, Vector2 offset, string name, string label, UnityAction clickCallback, Sprite spriteIcon, GameObject prefab=null) |
bool | RemoveButton (InGameButton button) |
Public Attributes | |
RectTransform | root |
RectTransform | buttonsRoot |
RectTransform | roomsRoot |
GameObject | buttonPrefab |
List< InGameButton > | buttons = new List<InGameButton>() |
Static Public Attributes | |
static InGameUI | instance |