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This is the complete list of members for ItemPickup, including all inherited members.
AddItemToBone(Item item, Transform bone) (defined in ItemPickup) | ItemPickup | inlinestatic |
DestroyAllWithTag(string tag) (defined in ItemPickup) | ItemPickup | inline |
Drop(Item item, bool destroyed=false) (defined in ItemPickup) | ItemPickup | inline |
GetItem< T >() (defined in ItemPickup) | ItemPickup | inline |
GetItemComponent< T >() (defined in ItemPickup) | ItemPickup | inline |
GetItemWithName(string name) (defined in ItemPickup) | ItemPickup | inline |
GetItemWithTag(string tag) (defined in ItemPickup) | ItemPickup | inline |
HasFreeSlotForItem(Item item) (defined in ItemPickup) | ItemPickup | inline |
HasItem(Item item) (defined in ItemPickup) | ItemPickup | inline |
ItemDropped (defined in ItemPickup) | ItemPickup | |
ItemPicked (defined in ItemPickup) | ItemPickup | |
items (defined in ItemPickup) | ItemPickup | |
Master_Drop(bool all) (defined in ItemPickup) | ItemPickup | inline |
Master_Drop(Item item) (defined in ItemPickup) | ItemPickup | inline |
Master_Drop(GameObject itemObj) (defined in ItemPickup) | ItemPickup | inline |
Master_Pickup(GameObject itemObj, bool sync=true) (defined in ItemPickup) | ItemPickup | inline |
Pickup(Item item, ItemSlot specificSlot=null) (defined in ItemPickup) | ItemPickup | inline |
primarySlot (defined in ItemPickup) | ItemPickup | |
primarySlotIndex (defined in ItemPickup) | ItemPickup | |
ReadCreateData(BitPacker cd) (defined in ItemPickup) | ItemPickup | inline |
RPC_Drop(ushort itemId) (defined in ItemPickup) | ItemPickup | inline |
SlotExists(int index) (defined in ItemPickup) | ItemPickup | inline |
slots (defined in ItemPickup) | ItemPickup | |
WriteCreateData(BitPacker cd) (defined in ItemPickup) | ItemPickup | inline |