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This is the complete list of members for LiteGameServer, including all inherited members.
AcceptConnection (defined in LiteGameServer) | LiteGameServer | |
Destroy() (defined in LiteGameServer) | LiteGameServer | inline |
Disconnect(ushort id) (defined in LiteGameServer) | LiteGameServer | inline |
DisconnectAll() (defined in LiteGameServer) | LiteGameServer | inline |
GetClientEndpoint(ushort id) (defined in LiteGameServer) | LiteGameServer | inline |
GetPeer(ushort id) (defined in LiteGameServer) | LiteGameServer | inline |
GetPeers() (defined in LiteGameServer) | LiteGameServer | inline |
GetStats() (defined in LiteGameServer) | LiteGameServer | inline |
IsRunning (defined in LiteGameServer) | LiteGameServer | |
Key (defined in LiteGameServer) | LiteGameServer | |
NetworkReceive (defined in LiteGameServer) | LiteGameServer | |
OnConnectionRequest(ConnectionRequest request) | LiteGameServer | inline |
OnNetworkError(IPEndPoint endPoint, SocketError socketErrorCode) | LiteGameServer | inline |
OnNetworkLatencyUpdate(NetPeer peer, int latency) | LiteGameServer | inline |
OnNetworkReceive(NetPeer peer, NetPacketReader reader, DeliveryMethod deliveryMethod) | LiteGameServer | inline |
OnNetworkReceiveUnconnected(IPEndPoint remoteEndPoint, NetPacketReader reader, UnconnectedMessageType messageType) | LiteGameServer | inline |
OnPeerConnected(NetPeer peer) | LiteGameServer | inline |
OnPeerDisconnected(NetPeer peer, DisconnectInfo disconnectInfo) | LiteGameServer | inline |
PeerConnected (defined in LiteGameServer) | LiteGameServer | |
PeerCount (defined in LiteGameServer) | LiteGameServer | |
PeerDisconnected (defined in LiteGameServer) | LiteGameServer | |
Port (defined in LiteGameServer) | LiteGameServer | |
Send(byte[] data, ushort id, DeliveryMethod method, int size=0) (defined in LiteGameServer) | LiteGameServer | inline |
SendToAll(byte[] data, DeliveryMethod method, int size=0) (defined in LiteGameServer) | LiteGameServer | inline |
Start(string ipv4, string ipv6, int port) (defined in LiteGameServer) | LiteGameServer | inline |
Update() (defined in LiteGameServer) | LiteGameServer | inline |
WriteNet(NetLogLevel level, string str, params object[] args) (defined in LiteGameServer) | LiteGameServer | inline |