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Public Member Functions | Public Attributes | Properties | List of all members
LiteGameServer Class Reference
Inheritance diagram for LiteGameServer:
LiteNetLib.INetEventListener LiteNetLib.INetLogger

Public Member Functions

void Start (string ipv4, string ipv6, int port)
 
void Update ()
 
void Destroy ()
 
void DisconnectAll ()
 
void Send (byte[] data, ushort id, DeliveryMethod method, int size=0)
 
void SendToAll (byte[] data, DeliveryMethod method, int size=0)
 
bool Disconnect (ushort id)
 
NetStatistics GetStats ()
 
void OnPeerConnected (NetPeer peer)
 New remote peer connected to host, or client connected to remote host.
 
void OnPeerDisconnected (NetPeer peer, DisconnectInfo disconnectInfo)
 Peer disconnected.
 
void OnNetworkReceive (NetPeer peer, NetPacketReader reader, DeliveryMethod deliveryMethod)
 Received some data.
 
void OnNetworkError (IPEndPoint endPoint, SocketError socketErrorCode)
 Network error (on send or receive)
 
void OnNetworkReceiveUnconnected (IPEndPoint remoteEndPoint, NetPacketReader reader, UnconnectedMessageType messageType)
 Received unconnected message.
 
void OnNetworkLatencyUpdate (NetPeer peer, int latency)
 Latency information updated.
 
void OnConnectionRequest (ConnectionRequest request)
 On peer connection requested.
 
void WriteNet (NetLogLevel level, string str, params object[] args)
 
List< int > GetPeers ()
 
NetPeer GetPeer (ushort id)
 
IPEndPoint GetClientEndpoint (ushort id)
 
void OnPeerConnected (NetPeer peer)
 New remote peer connected to host, or client connected to remote host.
 
void OnPeerDisconnected (NetPeer peer, DisconnectInfo disconnectInfo)
 Peer disconnected.
 
void OnNetworkError (IPEndPoint endPoint, SocketError socketError)
 Network error (on send or receive)
 
void OnNetworkReceive (NetPeer peer, NetPacketReader reader, DeliveryMethod deliveryMethod)
 Received some data.
 
void OnNetworkReceiveUnconnected (IPEndPoint remoteEndPoint, NetPacketReader reader, UnconnectedMessageType messageType)
 Received unconnected message.
 
void OnNetworkLatencyUpdate (NetPeer peer, int latency)
 Latency information updated.
 
void OnConnectionRequest (ConnectionRequest request)
 On peer connection requested.
 
void WriteNet (NetLogLevel level, string str, params object[] args)
 

Public Attributes

string Key = ""
 
UnityEvent< ushort > PeerConnected = new UnityEvent<ushort>()
 
UnityEvent< ushort, string > PeerDisconnected = new UnityEvent<ushort, string>()
 
UnityEvent< byte[], ushort > NetworkReceive = new UnityEvent<byte[], ushort>()
 
Func< IPEndPoint, bool > AcceptConnection = null
 

Properties

bool IsRunning [get]
 
int Port [get]
 
int PeerCount [get]
 

Member Function Documentation

◆ OnConnectionRequest()

void LiteGameServer.OnConnectionRequest ( ConnectionRequest  request)
inline

On peer connection requested.

Parameters
requestRequest information (EndPoint, internal id, additional data)

Implements LiteNetLib.INetEventListener.

◆ OnNetworkError()

void LiteGameServer.OnNetworkError ( IPEndPoint  endPoint,
SocketError  socketError 
)
inline

Network error (on send or receive)

Parameters
endPointFrom endPoint (can be null)
socketErrorSocket error

Implements LiteNetLib.INetEventListener.

◆ OnNetworkLatencyUpdate()

void LiteGameServer.OnNetworkLatencyUpdate ( NetPeer  peer,
int  latency 
)
inline

Latency information updated.

Parameters
peerPeer with updated latency
latencylatency value in milliseconds

Implements LiteNetLib.INetEventListener.

◆ OnNetworkReceive()

void LiteGameServer.OnNetworkReceive ( NetPeer  peer,
NetPacketReader  reader,
DeliveryMethod  deliveryMethod 
)
inline

Received some data.

Parameters
peerFrom peer
readerDataReader containing all received data
deliveryMethodType of received packet

Implements LiteNetLib.INetEventListener.

◆ OnNetworkReceiveUnconnected()

void LiteGameServer.OnNetworkReceiveUnconnected ( IPEndPoint  remoteEndPoint,
NetPacketReader  reader,
UnconnectedMessageType  messageType 
)
inline

Received unconnected message.

Parameters
remoteEndPointFrom address (IP and Port)
readerMessage data
messageTypeMessage type (simple, discovery request or response)

Implements LiteNetLib.INetEventListener.

◆ OnPeerConnected()

void LiteGameServer.OnPeerConnected ( NetPeer  peer)
inline

New remote peer connected to host, or client connected to remote host.

Parameters
peerConnected peer object

Implements LiteNetLib.INetEventListener.

◆ OnPeerDisconnected()

void LiteGameServer.OnPeerDisconnected ( NetPeer  peer,
DisconnectInfo  disconnectInfo 
)
inline

Peer disconnected.

Parameters
peerdisconnected peer
disconnectInfoadditional info about reason, errorCode or data received with disconnect message

Implements LiteNetLib.INetEventListener.

◆ WriteNet()

void LiteGameServer.WriteNet ( NetLogLevel  level,
string  str,
params object[]  args 
)
inline

Implements LiteNetLib.INetLogger.


The documentation for this class was generated from the following file: