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void | OnMainMenuScreenShow () |
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void | Back () |
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void | SetRoomsStatus (int gamesCount, int playersCount) |
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void | SortByRegion () |
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void | SortByName () |
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void | SortByLevel () |
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void | SortByGamemode () |
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void | SortByModifiers () |
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void | SortByMods () |
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void | SortByPlayers () |
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void | SortByPing () |
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GameObject | FindGameItemInList (GameInfo game) |
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void | OnGameItemClick () |
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void | OnRefreshClick () |
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string | GetGameIP (GameInfo game) |
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void | PingAll () |
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void | QuickJoin () |
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void | QuickJoinAny () |
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void | QuickJoinDM () |
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void | QuickJoinCTF () |
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void | QuickJoinCTB () |
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void | QuickJoinList () |
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void | QuickJoinGather () |
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void | QuickFindMatch () |
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void | UpdateDropdowns () |
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void | FindMatch (string region, string playlist, int playersCount) |
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void | FindMatch () |
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void | HideInfo () |
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void | ShowSoloInfo () |
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void | ShowQuickJoinInfo () |
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void | ShowRankedInfo () |
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void | AutoJoin (string region, string playlist) |
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void | ShowTutorials () |
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void | SpectatorClick () |
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static void | SetGameItemTexts (GameObject gameItem, GameInfo game) |
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ScrollableList | gamesList |
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Text | roomsStatusText |
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MainMenuPlayer | mainMenuPlayer |
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MainMenuJoin | mainMenuJoin |
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DirectJoinMenu | directMenu |
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GameObject | infoWindow |
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Text | infoText |
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GameObject | currentWindow |
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GameObject | queuesWindow |
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ScrollableList | currentList |
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ScrollableList | queuesList |
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List< GameInfo > | games |
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GameObject | quickHolder |
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GameObject | listHolder |
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GameObject | findHolder |
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GameObject | tutorialsHolder |
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Dropdown | playlistDropdown |
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Dropdown | regionDropdown |
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UnityEvent | onGotQueues = new UnityEvent() |
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Image | spectatorCheckmark |
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static string | RankedPlaylist = "" |
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static string | RankedRegion = "" |
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static bool | JOINED_RANKED |
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The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Engine/UI/MainMenu/MainMenuGamesList.cs