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Public Member Functions | Public Attributes | List of all members
MatchEffects Class Reference
Inheritance diagram for MatchEffects:
Modifiable

Public Member Functions

void PlayMatchSound (string sound)
 
void AnnouncerSay (string sound)
 
void AnnouncerSayGuaranteed (string sound, float quieten=1f)
 
void PlayWinTeamSound (int winTeam, TeamData winners)
 

Public Attributes

bool showScoreboardOnEnd = true
 
Color screenFlashColor = new Color(1, 1, 1, 1)
 
string warmupSound = "Match:Start"
 
string waitingSound = ""
 
string endSound = "Match:End"
 
string startSound = "Announcer:Begin"
 
string teamWinSound = "Orchestral:Win"
 
string teamLoseSound = "Orchestral:Lose"
 
string warmupText = "Warming up"
 
string waitingText = "Waiting for players... {0} to go"
 
string startedText = "FIGHT!"
 
string endedText = "Match Ended"
 
float timeScaleOnEnd = 0.0f
 
bool sayFlagAnnouncements
 
bool sayScoreAnnouncements
 
bool sayKillsAnnouncements
 

Additional Inherited Members

- Properties inherited from Modifiable
NetworkObject net [get]
 

The documentation for this class was generated from the following file: