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This is the complete list of members for MeshCombiner, including all inherited members.
| CombineInactiveChildren (defined in MeshCombiner) | MeshCombiner | |
| CombineList(GameObject[] combine, MeshFilter[] filterOutMeshFilters, Material[] filterInMaterials, bool debug) (defined in MeshCombiner) | MeshCombiner | inlinestatic |
| CombineMeshes(bool showCreatedMeshInfo) | MeshCombiner | inline |
| combineOnAwake (defined in MeshCombiner) | MeshCombiner | |
| created (defined in MeshCombiner) | MeshCombiner | |
| CreateMultiMaterialMesh (defined in MeshCombiner) | MeshCombiner | |
| DeactivateCombinedChildren (defined in MeshCombiner) | MeshCombiner | |
| DeactivateCombinedChildrenMeshRenderers (defined in MeshCombiner) | MeshCombiner | |
| DestroyCombinedChildren (defined in MeshCombiner) | MeshCombiner | |
| filterInMaterials (defined in MeshCombiner) | MeshCombiner | |
| filterOutMeshFilters (defined in MeshCombiner) | MeshCombiner | |
| FolderPath (defined in MeshCombiner) | MeshCombiner |