|
bool | HasTagGlobal (string tagToCheck) |
|
override void | OnInspectorGUI () |
|
|
static MT[] | GetGlobalTagsList () |
|
|
static bool | expandGlobals = true |
|
static bool | expandCodeExample = false |
|
◆ stringToEdit
string ObjectBuilderEditor.stringToEdit |
Initial value:= "//MultiTags are NOT case sensitive! :)\n\n" +
"void OnTriggerEnter2D(Collider2D col) \n" +
"{ \n\n" +
@" if (col.gameObject.HasTag (""Enemy"")) { " +
"\n\n //Magic here \n\n" +
" } \n" +
"} \n"
The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Engine/Plugins/MultiTags/Editor/MultiTagsInspector.cs