| My Project
    | 
 
 | Classes | |
| struct | PersistentObject | 
| Public Types | |
| enum | SceneType { Menu = 0 , Game } | 
| Static Public Member Functions | |
| static void | DumpStartupInfo () | 
| static void | DestroyExcess (string tag, int leaveCount) | 
| static void | DontDestroyOnLoadAndTag (GameObject g) | 
| Public Attributes | |
| PersistentObject[] | persistent | 
| Static Public Attributes | |
| static Persistent | instance | 
| static bool | debug = false | 
| static bool | DESTROYED = true | 
| static string | firstSceneLoaded |