|
|
List< AdCampaignAttributionModel > | AdCampaignAttributions |
| | List of advertising campaigns the player has been attributed to.
|
| |
|
string | AvatarUrl |
| | URL of the player's avatar image.
|
| |
|
DateTime? | BannedUntil |
| | If the player is currently banned, the UTC Date when the ban expires.
|
| |
|
List< ContactEmailInfoModel > | ContactEmailAddresses |
| | List of all contact email info associated with the player account.
|
| |
|
DateTime? | Created |
| | Player record created.
|
| |
|
string | DisplayName |
| | Player display name.
|
| |
|
List< string > | ExperimentVariants |
| | List of experiment variants for the player. Note that these variants are not guaranteed to be up-to-date when returned during login because the player profile is updated only after login. Instead, use the LoginResult.TreatmentAssignment property during login to get the correct variants and variables.
|
| |
|
DateTime? | LastLogin |
| | UTC time when the player most recently logged in to the title.
|
| |
|
List< LinkedPlatformAccountModel > | LinkedAccounts |
| | List of all authentication systems linked to this player account.
|
| |
|
List< LocationModel > | Locations |
| | List of geographic locations from which the player has logged in to the title.
|
| |
|
List< MembershipModel > | Memberships |
| | List of memberships for the player, along with whether are expired.
|
| |
|
LoginIdentityProvider? | Origination |
| | Player account origination.
|
| |
|
string | PlayerId |
| | PlayFab player account unique identifier.
|
| |
|
string | PublisherId |
| | Publisher this player belongs to.
|
| |
|
List< PushNotificationRegistrationModel > | PushNotificationRegistrations |
| | List of configured end points registered for sending the player push notifications.
|
| |
|
List< StatisticModel > | Statistics |
| | List of leaderboard statistic values for the player.
|
| |
|
List< TagModel > | Tags |
| | List of player's tags for segmentation.
|
| |
|
string | TitleId |
| | Title ID this player profile applies to.
|
| |
|
uint? | TotalValueToDateInUSD |
| | Sum of the player's purchases made with real-money currencies, converted to US dollars equivalent and represented as a whole number of cents (1/100 USD). For example, 999 indicates nine dollars and ninety-nine cents.
|
| |
|
List< ValueToDateModel > | ValuesToDate |
| | List of the player's lifetime purchase totals, summed by real-money currency.
|
| |