|
object | DataObject |
| Body of the object to be saved. If empty and DeleteObject is true object will be deleted if it exists, or no operation will occur if it does not exist. Only one of Object or EscapedDataObject fields may be used.
|
|
bool? | DeleteObject |
| Flag to indicate that this object should be deleted. Both DataObject and EscapedDataObject must not be set as well.
|
|
string | EscapedDataObject |
| Body of the object to be saved as an escaped JSON string. If empty and DeleteObject is true object will be deleted if it exists, or no operation will occur if it does not exist. Only one of DataObject or EscapedDataObject fields may be used.
|
|
string | ObjectName |
| Name of object. Restricted to a-Z, 0-9, '(', ')', '_', '-' and '.'.
|
|
The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Plugins/Teal-Net/Plugins/PlayFabSDK/Data/PlayFabDataModels.cs