This is a wrapper for Http So we can better separate the functionaity of Http Requests delegated to WWW or HttpWebRequest.
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delegate void | ApiProcessingEvent< in TEventArgs > (TEventArgs e) |
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delegate void | ApiProcessErrorEvent (PlayFabRequestCommon request, PlayFabError error) |
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void | OnApplicationFocus (bool isFocused) |
| MonoBehaviour OnApplicationFocus.
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void | OnApplicationQuit () |
| MonoBehaviour OnApplicationQuit.
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void | InjectInUnityThread (IEnumerator x) |
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void | InjectInUnityThread (Action action) |
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virtual void | Awake () |
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static int | GetPendingMessages () |
| Return the number of api calls that are waiting for results from the server.
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static void | InitializeHttp () |
| This initializes the GameObject and ensures it is in the scene.
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static void | InitializeLogger (IPlayFabLogger setLogger=null) |
| This initializes the GameObject and ensures it is in the scene.
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static void | InitializeScreenTimeTracker (string entityId, string entityType, string playFabUserId) |
| This initializes ScreenTimeTracker object and notifying it to start sending info.
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static void | SimpleGetCall (string fullUrl, Action< byte[]> successCallback, Action< string > errorCallback) |
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static void | SimplePutCall (string fullUrl, byte[] payload, Action< byte[]> successCallback, Action< string > errorCallback) |
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static void | SimplePostCall (string fullUrl, byte[] payload, Action< byte[]> successCallback, Action< string > errorCallback) |
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static void | ClearAllEvents () |
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static void | CreateInstance () |
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static readonly Dictionary< string, string > | GlobalHeaderInjection = new Dictionary<string, string>() |
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static ApiProcessingEvent< ApiProcessingEventArgs > | ApiProcessingEventHandler |
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static ApiProcessErrorEvent | ApiProcessingErrorEventHandler |
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virtual void | Initialize () |
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bool | initialized |
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static T | instance [get] |
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This is a wrapper for Http So we can better separate the functionaity of Http Requests delegated to WWW or HttpWebRequest.
◆ GetPendingMessages()
static int PlayFab.Internal.PlayFabHttp.GetPendingMessages |
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inlinestatic |
Return the number of api calls that are waiting for results from the server.
- Returns
◆ InitializeScreenTimeTracker()
static void PlayFab.Internal.PlayFabHttp.InitializeScreenTimeTracker |
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string |
entityId, |
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string |
entityType, |
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string |
playFabUserId |
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inlinestatic |
This initializes ScreenTimeTracker object and notifying it to start sending info.
- Parameters
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playFabUserId | Result of the user's login, represent user ID |
The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Plugins/Teal-Net/Plugins/PlayFabSDK/Shared/Internal/PlayFabHttp/PlayFabHTTP.cs