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double | Multiplier |
| When the trigger threshold is reached, multiply by this value.
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double | TriggerThresholdPercentage |
| The multiplier will be applied when the actual standby divided by target standby floor is less than this value.
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The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Plugins/Teal-Net/Plugins/PlayFabSDK/Multiplayer/PlayFabMultiplayerModels.cs