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| PlayFabAuthenticationContext (string clientSessionTicket, string entityToken, string playFabId, string entityId, string entityType) |
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void | CopyFrom (PlayFabAuthenticationContext other) |
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bool | IsClientLoggedIn () |
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bool | IsEntityLoggedIn () |
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void | ForgetAllCredentials () |
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string | ClientSessionTicket |
| Allows access to the ClientAPI.
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string | PlayFabId |
| The master player entity Id.
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string | EntityToken |
| Allows access to most Entity APIs.
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string | EntityId |
| Clients: The title player entity Id (unless replaced with a related entity) Servers: The title id (unless replaced with a related entity)
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string | EntityType |
| Describes the type of entity identified by EntityId.
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The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Plugins/Teal-Net/Plugins/PlayFabSDK/Shared/Public/PlayFabAuthenticationContext.cs