|
enum | GraphicsDeviceType {
OpenGL2 = 0
, Direct3D9 = 1
, Direct3D11 = 2
, PlayStation3 = 3
,
Null = 4
, Xbox360 = 6
, OpenGLES2 = 8
, OpenGLES3 = 11
,
PlayStationVita = 12
, PlayStation4 = 13
, XboxOne = 14
, PlayStationMobile = 15
,
Metal = 16
, OpenGLCore = 17
, Direct3D12 = 18
, Nintendo3DS = 19
} |
|
|
string | DataPath |
|
string | PersistentDataPath |
|
string | StreamingAssetsPath |
|
int | TargetFrameRate |
|
string | UnityVersion |
|
bool | RunInBackground |
|
string | DeviceModel |
|
DeviceType | DeviceType |
|
string | DeviceUniqueId |
|
string | OperatingSystem |
|
int | GraphicsDeviceId |
|
string | GraphicsDeviceName |
|
int | GraphicsMemorySize |
|
int | GraphicsShaderLevel |
|
int | SystemMemorySize |
|
int | ProcessorCount |
|
int | ProcessorFrequency |
|
string | ProcessorType |
|
bool | SupportsAccelerometer |
|
bool | SupportsGyroscope |
|
bool | SupportsLocationService |
|
The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Plugins/Teal-Net/Plugins/PlayFabSDK/Shared/Public/PlayFabDataGatherer.cs