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bool | IsOpen () |
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void | ClearPopup () |
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void | ClearPopupIfNonModal () |
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bool | IsModal () |
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void | Show (string text, float durationSecs=0.0f, Action onDurationEnd=null) |
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void | Show (string text, Func< bool > failFunc) |
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void | ShowOK (string text, Action onOK=null) |
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void | ShowYesNo (string text, Action onYes, Action onNo) |
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void | OnPopupOK () |
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void | OnPopupYES () |
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void | OnPopupNO () |
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void | TakeInput (string text, string defalt, Action< string > onOK, Action onBack=null) |
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void | OnInputOK () |
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void | OnInputBack () |
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GameObject | popupWindow |
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Button | popupOKButton |
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Button | popupYESButton |
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Button | popupNOButton |
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Text | popupText |
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GameObject | inputWindow |
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Button | inputOKButton |
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Button | inputBackButton |
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Text | inputText |
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InputField | input |
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float | lastPopupTime |
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static Popup | Get |
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static float | doubleKeyDelay = 0.2f |
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The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Engine/UI/Popup.cs