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This is the complete list of members for ProtoShape2D, including all inherited members.
aaridge (defined in ProtoShape2D) | ProtoShape2D | |
aaridgeVertices (defined in ProtoShape2D) | ProtoShape2D | |
antialias (defined in ProtoShape2D) | ProtoShape2D | |
CalculateUVs(Vector3[] v, Vector3[] n, float scale, float displacement) (defined in ProtoShape2D) | ProtoShape2D | inlinestatic |
clockwise (defined in ProtoShape2D) | ProtoShape2D | |
cMesh (defined in ProtoShape2D) | ProtoShape2D | |
cMeshDepth (defined in ProtoShape2D) | ProtoShape2D | |
cMeshOffset (defined in ProtoShape2D) | ProtoShape2D | |
cMeshReverseNormals (defined in ProtoShape2D) | ProtoShape2D | |
colliderOffsetTop (defined in ProtoShape2D) | ProtoShape2D | |
colliderTopAngle (defined in ProtoShape2D) | ProtoShape2D | |
colliderType (defined in ProtoShape2D) | ProtoShape2D | |
color1 (defined in ProtoShape2D) | ProtoShape2D | |
color2 (defined in ProtoShape2D) | ProtoShape2D | |
cpoints (defined in ProtoShape2D) | ProtoShape2D | |
cpointsFinal (defined in ProtoShape2D) | ProtoShape2D | |
curveIterations (defined in ProtoShape2D) | ProtoShape2D | |
customMaterial (defined in ProtoShape2D) | ProtoShape2D | |
defaultMaterial (defined in ProtoShape2D) | ProtoShape2D | |
disableAfterUpdate (defined in ProtoShape2D) | ProtoShape2D | |
disableOnControl (defined in ProtoShape2D) | ProtoShape2D | static |
fillType (defined in ProtoShape2D) | ProtoShape2D | |
GenerateHandles(int i) (defined in ProtoShape2D) | ProtoShape2D | inline |
GetMesh() (defined in ProtoShape2D) | ProtoShape2D | inline |
gradientOffset (defined in ProtoShape2D) | ProtoShape2D | |
gradientRotation (defined in ProtoShape2D) | ProtoShape2D | |
gradientScale (defined in ProtoShape2D) | ProtoShape2D | |
gridSize (defined in ProtoShape2D) | ProtoShape2D | |
highTesselation (defined in ProtoShape2D) | ProtoShape2D | static |
isDesigner (defined in ProtoShape2D) | ProtoShape2D | static |
IsVisible() (defined in ProtoShape2D) | ProtoShape2D | inline |
maxPoint (defined in ProtoShape2D) | ProtoShape2D | |
maxSteinerPoints (defined in ProtoShape2D) | ProtoShape2D | |
maxUV (defined in ProtoShape2D) | ProtoShape2D | |
meshColor (defined in ProtoShape2D) | ProtoShape2D | |
meshColorWidth (defined in ProtoShape2D) | ProtoShape2D | |
meshDepthOffset (defined in ProtoShape2D) | ProtoShape2D | |
meshDistanceDisplacement (defined in ProtoShape2D) | ProtoShape2D | |
meshMaxDepth (defined in ProtoShape2D) | ProtoShape2D | |
meshMinAreaForDetail (defined in ProtoShape2D) | ProtoShape2D | |
meshNoise (defined in ProtoShape2D) | ProtoShape2D | |
meshNoiseScale (defined in ProtoShape2D) | ProtoShape2D | |
meshOuterSmoothen (defined in ProtoShape2D) | ProtoShape2D | |
meshRimDepthOffset (defined in ProtoShape2D) | ProtoShape2D | |
meshRoundDisplacement (defined in ProtoShape2D) | ProtoShape2D | |
meshRoundSide (defined in ProtoShape2D) | ProtoShape2D | |
meshSizeDisplacement (defined in ProtoShape2D) | ProtoShape2D | |
meshTriangleMaxArea (defined in ProtoShape2D) | ProtoShape2D | |
minPoint (defined in ProtoShape2D) | ProtoShape2D | |
minSteinerPoints (defined in ProtoShape2D) | ProtoShape2D | |
minUV (defined in ProtoShape2D) | ProtoShape2D | |
orderInLayer (defined in ProtoShape2D) | ProtoShape2D | |
outlineColor (defined in ProtoShape2D) | ProtoShape2D | |
outlineConnect (defined in ProtoShape2D) | ProtoShape2D | |
outlineLoop (defined in ProtoShape2D) | ProtoShape2D | |
outlineVertices (defined in ProtoShape2D) | ProtoShape2D | |
outlineWidth (defined in ProtoShape2D) | ProtoShape2D | |
PivotPosition (defined in ProtoShape2D) | ProtoShape2D | |
points (defined in ProtoShape2D) | ProtoShape2D | |
pointsFinal (defined in ProtoShape2D) | ProtoShape2D | |
Regenerate() (defined in ProtoShape2D) | ProtoShape2D | inline |
rimColor (defined in ProtoShape2D) | ProtoShape2D | |
SetCustomMaterial() (defined in ProtoShape2D) | ProtoShape2D | inline |
SetCustomMaterial(Material mat) (defined in ProtoShape2D) | ProtoShape2D | inline |
SetDefaultMaterial() (defined in ProtoShape2D) | ProtoShape2D | inline |
SetSpriteMaterial(Material mat) (defined in ProtoShape2D) | ProtoShape2D | inline |
SetSpriteMaterial() (defined in ProtoShape2D) | ProtoShape2D | inline |
showColliderSettings (defined in ProtoShape2D) | ProtoShape2D | |
showFillSettings (defined in ProtoShape2D) | ProtoShape2D | |
showMeshSetting (defined in ProtoShape2D) | ProtoShape2D | |
showNormals (defined in ProtoShape2D) | ProtoShape2D | |
showOutlineSettings (defined in ProtoShape2D) | ProtoShape2D | |
showSnapSetting (defined in ProtoShape2D) | ProtoShape2D | |
showTools (defined in ProtoShape2D) | ProtoShape2D | |
snapType (defined in ProtoShape2D) | ProtoShape2D | |
sortingLayer (defined in ProtoShape2D) | ProtoShape2D | |
spriteMaterial (defined in ProtoShape2D) | ProtoShape2D | |
StraightenHandles(int i) (defined in ProtoShape2D) | ProtoShape2D | inline |
tesselate (defined in ProtoShape2D) | ProtoShape2D | static |
tesselateDuration (defined in ProtoShape2D) | ProtoShape2D | |
texture (defined in ProtoShape2D) | ProtoShape2D | |
textureOffset (defined in ProtoShape2D) | ProtoShape2D | |
textureRotation (defined in ProtoShape2D) | ProtoShape2D | |
textureScale (defined in ProtoShape2D) | ProtoShape2D | |
triangleCount (defined in ProtoShape2D) | ProtoShape2D | |
type (defined in ProtoShape2D) | ProtoShape2D | |
uniqueName (defined in ProtoShape2D) | ProtoShape2D | |
UpdateMaterialSettings() (defined in ProtoShape2D) | ProtoShape2D | inline |
UpdateMesh() (defined in ProtoShape2D) | ProtoShape2D | inline |
use3DMesh (defined in ProtoShape2D) | ProtoShape2D | |
uvDisplacement (defined in ProtoShape2D) | ProtoShape2D | |
uvScale (defined in ProtoShape2D) | ProtoShape2D |