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My Project
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This is the complete list of members for ProtoShape2D, including all inherited members.
| aaridge (defined in ProtoShape2D) | ProtoShape2D | |
| aaridgeVertices (defined in ProtoShape2D) | ProtoShape2D | |
| antialias (defined in ProtoShape2D) | ProtoShape2D | |
| CalculateUVs(Vector3[] v, Vector3[] n, float scale, float displacement) (defined in ProtoShape2D) | ProtoShape2D | inlinestatic |
| clockwise (defined in ProtoShape2D) | ProtoShape2D | |
| cMesh (defined in ProtoShape2D) | ProtoShape2D | |
| cMeshDepth (defined in ProtoShape2D) | ProtoShape2D | |
| cMeshOffset (defined in ProtoShape2D) | ProtoShape2D | |
| cMeshReverseNormals (defined in ProtoShape2D) | ProtoShape2D | |
| colliderOffsetTop (defined in ProtoShape2D) | ProtoShape2D | |
| colliderTopAngle (defined in ProtoShape2D) | ProtoShape2D | |
| colliderType (defined in ProtoShape2D) | ProtoShape2D | |
| color1 (defined in ProtoShape2D) | ProtoShape2D | |
| color2 (defined in ProtoShape2D) | ProtoShape2D | |
| cpoints (defined in ProtoShape2D) | ProtoShape2D | |
| cpointsFinal (defined in ProtoShape2D) | ProtoShape2D | |
| curveIterations (defined in ProtoShape2D) | ProtoShape2D | |
| customMaterial (defined in ProtoShape2D) | ProtoShape2D | |
| defaultMaterial (defined in ProtoShape2D) | ProtoShape2D | |
| disableAfterUpdate (defined in ProtoShape2D) | ProtoShape2D | |
| disableOnControl (defined in ProtoShape2D) | ProtoShape2D | static |
| fillType (defined in ProtoShape2D) | ProtoShape2D | |
| GenerateHandles(int i) (defined in ProtoShape2D) | ProtoShape2D | inline |
| GetMesh() (defined in ProtoShape2D) | ProtoShape2D | inline |
| gradientOffset (defined in ProtoShape2D) | ProtoShape2D | |
| gradientRotation (defined in ProtoShape2D) | ProtoShape2D | |
| gradientScale (defined in ProtoShape2D) | ProtoShape2D | |
| gridSize (defined in ProtoShape2D) | ProtoShape2D | |
| highTesselation (defined in ProtoShape2D) | ProtoShape2D | static |
| isDesigner (defined in ProtoShape2D) | ProtoShape2D | static |
| IsVisible() (defined in ProtoShape2D) | ProtoShape2D | inline |
| maxPoint (defined in ProtoShape2D) | ProtoShape2D | |
| maxSteinerPoints (defined in ProtoShape2D) | ProtoShape2D | |
| maxUV (defined in ProtoShape2D) | ProtoShape2D | |
| meshColor (defined in ProtoShape2D) | ProtoShape2D | |
| meshColorWidth (defined in ProtoShape2D) | ProtoShape2D | |
| meshDepthOffset (defined in ProtoShape2D) | ProtoShape2D | |
| meshDistanceDisplacement (defined in ProtoShape2D) | ProtoShape2D | |
| meshMaxDepth (defined in ProtoShape2D) | ProtoShape2D | |
| meshMinAreaForDetail (defined in ProtoShape2D) | ProtoShape2D | |
| meshNoise (defined in ProtoShape2D) | ProtoShape2D | |
| meshNoiseScale (defined in ProtoShape2D) | ProtoShape2D | |
| meshOuterSmoothen (defined in ProtoShape2D) | ProtoShape2D | |
| meshRimDepthOffset (defined in ProtoShape2D) | ProtoShape2D | |
| meshRoundDisplacement (defined in ProtoShape2D) | ProtoShape2D | |
| meshRoundSide (defined in ProtoShape2D) | ProtoShape2D | |
| meshSizeDisplacement (defined in ProtoShape2D) | ProtoShape2D | |
| meshTriangleMaxArea (defined in ProtoShape2D) | ProtoShape2D | |
| minPoint (defined in ProtoShape2D) | ProtoShape2D | |
| minSteinerPoints (defined in ProtoShape2D) | ProtoShape2D | |
| minUV (defined in ProtoShape2D) | ProtoShape2D | |
| orderInLayer (defined in ProtoShape2D) | ProtoShape2D | |
| outlineColor (defined in ProtoShape2D) | ProtoShape2D | |
| outlineConnect (defined in ProtoShape2D) | ProtoShape2D | |
| outlineLoop (defined in ProtoShape2D) | ProtoShape2D | |
| outlineVertices (defined in ProtoShape2D) | ProtoShape2D | |
| outlineWidth (defined in ProtoShape2D) | ProtoShape2D | |
| PivotPosition (defined in ProtoShape2D) | ProtoShape2D | |
| points (defined in ProtoShape2D) | ProtoShape2D | |
| pointsFinal (defined in ProtoShape2D) | ProtoShape2D | |
| Regenerate() (defined in ProtoShape2D) | ProtoShape2D | inline |
| rimColor (defined in ProtoShape2D) | ProtoShape2D | |
| SetCustomMaterial() (defined in ProtoShape2D) | ProtoShape2D | inline |
| SetCustomMaterial(Material mat) (defined in ProtoShape2D) | ProtoShape2D | inline |
| SetDefaultMaterial() (defined in ProtoShape2D) | ProtoShape2D | inline |
| SetSpriteMaterial(Material mat) (defined in ProtoShape2D) | ProtoShape2D | inline |
| SetSpriteMaterial() (defined in ProtoShape2D) | ProtoShape2D | inline |
| showColliderSettings (defined in ProtoShape2D) | ProtoShape2D | |
| showFillSettings (defined in ProtoShape2D) | ProtoShape2D | |
| showMeshSetting (defined in ProtoShape2D) | ProtoShape2D | |
| showNormals (defined in ProtoShape2D) | ProtoShape2D | |
| showOutlineSettings (defined in ProtoShape2D) | ProtoShape2D | |
| showSnapSetting (defined in ProtoShape2D) | ProtoShape2D | |
| showTools (defined in ProtoShape2D) | ProtoShape2D | |
| snapType (defined in ProtoShape2D) | ProtoShape2D | |
| sortingLayer (defined in ProtoShape2D) | ProtoShape2D | |
| spriteMaterial (defined in ProtoShape2D) | ProtoShape2D | |
| StraightenHandles(int i) (defined in ProtoShape2D) | ProtoShape2D | inline |
| tesselate (defined in ProtoShape2D) | ProtoShape2D | static |
| tesselateDuration (defined in ProtoShape2D) | ProtoShape2D | |
| texture (defined in ProtoShape2D) | ProtoShape2D | |
| textureOffset (defined in ProtoShape2D) | ProtoShape2D | |
| textureRotation (defined in ProtoShape2D) | ProtoShape2D | |
| textureScale (defined in ProtoShape2D) | ProtoShape2D | |
| triangleCount (defined in ProtoShape2D) | ProtoShape2D | |
| type (defined in ProtoShape2D) | ProtoShape2D | |
| uniqueName (defined in ProtoShape2D) | ProtoShape2D | |
| UpdateMaterialSettings() (defined in ProtoShape2D) | ProtoShape2D | inline |
| UpdateMesh() (defined in ProtoShape2D) | ProtoShape2D | inline |
| use3DMesh (defined in ProtoShape2D) | ProtoShape2D | |
| uvDisplacement (defined in ProtoShape2D) | ProtoShape2D | |
| uvScale (defined in ProtoShape2D) | ProtoShape2D |