My Project
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Public Member Functions | |
void | OnCreateGameObject (IGameEvent ev) |
Public Attributes | |
float | frequencySecs |
bool | scaleByMapSize |
bool | scaleByPlayersCount |
Drop[] | drops |
string | spawnEffectPrefab = "PickupSpawnEffect" |
string | weaponCratePrefab = "WeaponCrate" |
Additional Inherited Members | |
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NetworkObject | net [get] |