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Public Member Functions | Public Attributes | List of all members
ResetMapObjects Class Reference
Inheritance diagram for ResetMapObjects:
Modifiable

Public Member Functions

void ResetPlayers ()
 
void ResetObjects ()
 

Public Attributes

bool onMatchStart = true
 
string[] destroyTags = { "Weapon", "Powerup", "Bullet" }
 
string[] destroyCarriedTags = { "Flag" }
 

Additional Inherited Members

- Properties inherited from Modifiable
NetworkObject net [get]
 

The documentation for this class was generated from the following file: