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void | Destroy () |
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object | GetPlatformInitializer () |
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string | GetFocusedEditorWindowTitle () |
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bool | IsEditorSceneViewFocused () |
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bool | LinuxInput_IsJoystickPreconfigured (string name) |
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int | XboxOneInput_GetUserIdForGamepad (uint id) |
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ulong | XboxOneInput_GetControllerId (uint unityJoystickId) |
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bool | XboxOneInput_IsGamepadActive (uint unityJoystickId) |
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string | XboxOneInput_GetControllerType (ulong xboxControllerId) |
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uint | XboxOneInput_GetJoystickId (ulong xboxControllerId) |
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void | XboxOne_Gamepad_UpdatePlugin () |
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bool | XboxOne_Gamepad_SetGamepadVibration (ulong xboxOneJoystickId, float leftMotor, float rightMotor, float leftTriggerLevel, float rightTriggerLevel) |
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void | XboxOne_Gamepad_PulseVibrateMotor (ulong xboxOneJoystickId, int motorInt, float startLevel, float endLevel, ulong durationMS) |
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Vector3 | PS4Input_GetLastAcceleration (int id) |
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Vector3 | PS4Input_GetLastGyro (int id) |
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Vector4 | PS4Input_GetLastOrientation (int id) |
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void | PS4Input_GetLastTouchData (int id, out int touchNum, out int touch0x, out int touch0y, out int touch0id, out int touch1x, out int touch1y, out int touch1id) |
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void | PS4Input_GetPadControllerInformation (int id, out float touchpixelDensity, out int touchResolutionX, out int touchResolutionY, out int analogDeadZoneLeft, out int analogDeadZoneright, out int connectionType) |
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void | PS4Input_PadSetMotionSensorState (int id, bool bEnable) |
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void | PS4Input_PadSetTiltCorrectionState (int id, bool bEnable) |
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void | PS4Input_PadSetAngularVelocityDeadbandState (int id, bool bEnable) |
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void | PS4Input_PadSetLightBar (int id, int red, int green, int blue) |
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void | PS4Input_PadResetLightBar (int id) |
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void | PS4Input_PadSetVibration (int id, int largeMotor, int smallMotor) |
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void | PS4Input_PadResetOrientation (int id) |
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bool | PS4Input_PadIsConnected (int id) |
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void | PS4Input_GetUsersDetails (int slot, object loggedInUser) |
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int | PS4Input_GetDeviceClassForHandle (int handle) |
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string | PS4Input_GetDeviceClassString (int intValue) |
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int | PS4Input_PadGetUsersHandles2 (int maxControllers, int[] handles) |
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void | GetDeviceVIDPIDs (out List< int > vids, out List< int > pids) |
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int | GetAndroidAPILevel () |
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bool | UnityUI_Graphic_GetRaycastTarget (object graphic) |
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void | UnityUI_Graphic_SetRaycastTarget (object graphic, bool value) |
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float | UnityInput_GetTouchPressure (ref UnityEngine.Touch touch) |
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float | UnityInput_GetTouchMaximumPossiblePressure (ref UnityEngine.Touch touch) |
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IControllerTemplate | CreateControllerTemplate (System.Guid typeGuid, object payload) |
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System.Type[] | GetControllerTemplateTypes () |
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System.Type[] | GetControllerTemplateInterfaceTypes () |
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