My Project
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Main type fomr the included example maze crawler game. Manages the scripting and UI elements of the game. More...
Public Attributes | |
InputField | runCrawlerInput |
The main code editor input field. | |
Button | runCrawlerButton |
The run code button. | |
Button | stopCrawlerButton |
The stop code button. | |
Button | restartCrawlerButton |
The restart code button. | |
Button | editCodeButton |
The edit code button. | |
GameObject | codeEditorWindow |
The code editor window root game object. | |
Button | codeEditorCloseButton |
The code editor window close button. | |
Button | codeEditorLoadTemplateButton |
The code editor button load template button. | |
Button | codeEditorLoadSolutionButton |
The code editor button load solution button. | |
GameObject | mazeMouse |
The maze mouse crawler game object. | |
GameObject | breadcrumbPrefab |
The breadcrumb object that is dropped after every move. | |
TextAsset | mazeCodeTemplate |
The code template for an empty script. | |
TextAsset | mazeCodeSolution |
The completed code for the maze craler. | |
float | mouseSpeed = 5f |
The speed that the crawler moves around the maze. | |
bool | showCompletedCodeOnStartup = false |
When true the maze solution will be loaded instead of the blank code template. | |
AssemblyReferenceAsset[] | assemblyReferences |
Main type fomr the included example maze crawler game. Manages the scripting and UI elements of the game.