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void | Update () |
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void | Executed () |
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bool | Active = true |
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int | Id |
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bool | ExecuteOnce = true |
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float | InitSleepTime = 2 |
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float | ExecuteSleepTime = 2 |
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ConditionEvaluation | ConditionEvaluation = ConditionEvaluation.All_conditions_must_be_met |
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List< DebugCondition > | DebugConditions = new List<DebugCondition>() |
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MessageType | MessageType |
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string | Message = string.Empty |
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bool | TakeScreenshot = false |
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string | ScreenshotFileName = "Graphy_Screenshot" |
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bool | DebugBreak = false |
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UnityEvent | UnityEvents |
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List< System.Action > | Callbacks = new List<System.Action>() |
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The documentation for this class was generated from the following file:
- C:/Transhuman/S2/Assets/Plugins/Graphy - Ultimate Stats Monitor/Runtime/GraphyDebugger.cs