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This is the complete list of members for Teal.Controls, including all inherited members.
_controls (defined in Teal.Controls) | Teal.Controls | static |
Assigned (defined in Teal.Controls) | Teal.Controls | |
AssignPlayer(Player player) (defined in Teal.Controls) | Teal.Controls | inline |
dead (defined in Teal.Controls) | Teal.Controls | |
GetAxis(Axis x) (defined in Teal.Controls) | Teal.Controls | inline |
GetPlayerId() (defined in Teal.Controls) | Teal.Controls | inline |
HasSameSyncAxis(InputVars input, InputVars lastInput, Axis[] syncAxis, float threshold=0.01f) (defined in Teal.Controls) | Teal.Controls | inlinestatic |
HasSameSyncKeys(InputVars input, InputVars lastInput, Key[] syncKeys) (defined in Teal.Controls) | Teal.Controls | inlinestatic |
HasSameSyncPointers(InputVars input, InputVars lastInput, Pointer[] syncPointers, float threshold=0.1f) (defined in Teal.Controls) | Teal.Controls | inlinestatic |
input (defined in Teal.Controls) | Teal.Controls | |
IsBot() (defined in Teal.Controls) | Teal.Controls | inline |
IsLocal() (defined in Teal.Controls) | Teal.Controls | inline |
IsLocalAuthority() (defined in Teal.Controls) | Teal.Controls | inline |
IsMine(PumpObject po, Controls controls) (defined in Teal.Controls) | Teal.Controls | inlinestatic |
IsPressed(Key c) (defined in Teal.Controls) | Teal.Controls | inline |
JustPressed(Key c) (defined in Teal.Controls) | Teal.Controls | inline |
JustReleased(Key c) (defined in Teal.Controls) | Teal.Controls | inline |
lastPlayer (defined in Teal.Controls) | Teal.Controls | |
lockedAxis (defined in Teal.Controls) | Teal.Controls | |
lockedInput (defined in Teal.Controls) | Teal.Controls | |
lockedMouse (defined in Teal.Controls) | Teal.Controls | |
LockKeys(bool locked) (defined in Teal.Controls) | Teal.Controls | inline |
Master_AssignPlayer(Player player) (defined in Teal.Controls) | Teal.Controls | inline |
OnInput (defined in Teal.Controls) | Teal.Controls | |
OnLateVars (defined in Teal.Controls) | Teal.Controls | |
PackKeys(InputVars input, Key[] syncKeys) (defined in Teal.Controls) | Teal.Controls | inlinestatic |
player (defined in Teal.Controls) | Teal.Controls | |
prevInput (defined in Teal.Controls) | Teal.Controls | |
ReceiveAxis(BitPacker packer) (defined in Teal.Controls) | Teal.Controls | inlinestatic |
ReceivePointer(BitPacker packer) (defined in Teal.Controls) | Teal.Controls | inlinestatic |
SendAxis(BitPacker packer, float dir, float threshold) (defined in Teal.Controls) | Teal.Controls | inlinestatic |
SendNetworkInput(BitPacker packer, InputVars input, InputVars lastInput, Key[] syncKeys, Axis[] syncAxis, Pointer[] syncPointers, float threshold=0.01f) (defined in Teal.Controls) | Teal.Controls | inlinestatic |
SendPointer(BitPacker packer, Vector2 pointer) (defined in Teal.Controls) | Teal.Controls | inlinestatic |
SetAxis(Axis x, float v) (defined in Teal.Controls) | Teal.Controls | inline |
SetKey(Key c, bool pressed) (defined in Teal.Controls) | Teal.Controls | inline |
StoreNetworkInput(BitPacker packer, Key[] syncKeys, Axis[] syncAxis, Pointer[] syncPointers, ref InputVars vars) (defined in Teal.Controls) | Teal.Controls | inlinestatic |
TakeDummyNetworkInput(BitPacker packer, Key[] syncKeys, Axis[] syncAxis, Pointer[] syncPointers) (defined in Teal.Controls) | Teal.Controls | inlinestatic |
TakeNetworkInput(BitPacker packer, Controls controls, Key[] syncKeys, Axis[] syncAxis, Pointer[] syncPointers) (defined in Teal.Controls) | Teal.Controls | inlinestatic |
Unassigned (defined in Teal.Controls) | Teal.Controls | |
UnpackKeys(InputVars input, byte keys, Key[] syncKeys) (defined in Teal.Controls) | Teal.Controls | inlinestatic |
updateInput (defined in Teal.Controls) | Teal.Controls | |
UpdateLateVars() (defined in Teal.Controls) | Teal.Controls | inline |