|
enum | Key {
Jump
, Drop
, Fire1
, Jets
,
Reload
, Change
, Crouch
, Item
,
Superman
, DropFlag
, Count
} |
|
enum | Axis {
H
, V
, Zoom
, Direction
,
Count
} |
|
enum | Pointer { Aim
, AimWorld
, Count
} |
|
enum | Packets : ushort {
None = 0
, Spawn
, Destroy
, PlayerProperties
,
RPC
, MatchParams
, SwitchState
, WeaponChoice
,
RequestSpawn
, GamesCycle
, LoadLevel
, LevelLoaded
,
AnnounceLevel
, Rules
, Objects
, Levels
,
Modifiers
, CoreSettings
, Chat
, ChatStart
,
ChatEnd
, Greet
, GreetReply
, Security
,
SecurityReply
, Security2
, Security2Reply
, Caches
,
ConfirmData
, Add_Player
, Remove_Player
, All_Players
,
Emoticon
, Message
, Kick
, Suicide
,
Hit
, BulletDestroyed
, Limbo_Select
, Limbo_Screen
,
Limbo_Back
, Construct_SyncAll
, Rules_Params
, Rules_Success
,
Pump_State
, Spawn_All
, TeamResource
, Ping
,
Rcon
, Flag_Captured
, Flag_Returned
, SwitchTeam
,
Voting_List
, Voting_Vote
, Voting_Item
, Voting_Start
,
PlayerProperty
, ServerGreet
, StagesParams
, EndCondition
,
EndGame
, Lobby
, LobbyVote
, LobbyStart
,
LobbyTeam
, LobbyExternal
, Password
, RadioCommand
,
Spectator
, LoadLevel_Objects
, LoadLevel_Map
, LoadLevel_Rules
,
LoadLevel_Scripts
, Reserved
} |
|
enum | Events : ushort {
None = 0
, New_Connection
, Created
, Destroyed
,
Died
, Add_Player
, Remove_Player
, Player_Joined
,
Player_Assigned
, Player_Left
, Player_Changed_Team
, Player_Unassigned
,
Level_Loaded
, Rules_Loaded
, Impacted
, Weapon_Selected
,
Trigger
, Match_Waiting
, Match_Warmup
, Match_Started
,
Match_Ended
, Hit
, Camera_Target_Changed
, Camera_Created
,
Powerup_Started
, Powerup_Ended
, Bullet_Created
, Bot_Assigned
,
Flag_Captured
, Flag_Returned
, Flag_Grabbed
, Use_Weapon
,
Construct_AddBody
, Construct_RemoveBody
, Properties_Changed
, Item_Dropped
,
Item_Picked
, AssignedNetworkId
, Changed_Team
, Request_Spawn
,
End_Condition
, Reserved
} |
|
enum | CloudEvents : byte {
None = 0
, Matches_Won
, Score_At_End
, Killed
,
Killed_Aggregated
, Stats_Aggregated
, Reserved
} |
|
enum | SendFlags { None = 0
, Reliable = 1
, Secure = 2
, Self = 4
} |
|